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IL-2 Sturmovik The famous combat flight simulator.

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  #131  
Old 06-29-2013, 11:04 AM
Juri_JS Juri_JS is offline
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Quote:
Originally Posted by _ITAF_UgoRipley View Post
Salute!
Is this latest version 4.12 compliant?
Not 100%. At the moment shared kills are not working and the data for the new planes from 4.12 is missing.
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  #132  
Old 07-01-2013, 02:57 PM
Asura Asura is offline
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http://www.mediafire.com/download/r8...OD_2.0.0.9.zip

v2.0.0.9 (01/07/2013)
+ data on planes for version 4.12
+ installation program 2.1
+ support of a long code of campaign (1-10 letters)
+ some bugs fixed

"shared kills" will be realized in 2.0.0.10
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  #133  
Old 07-02-2013, 06:32 AM
Asura Asura is offline
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http://www.mediafire.com/download/e5...OD_2.0.0.9.zip

The setup is corrected
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  #134  
Old 07-02-2013, 04:40 PM
_ITAF_UgoRipley _ITAF_UgoRipley is offline
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Quote:
Originally Posted by Asura View Post
..."shared kills" will be realized in 2.0.0.10
Thanks!
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  #135  
Old 07-05-2013, 07:07 PM
K_Freddie K_Freddie is offline
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Question...
I install it as required, then start an Axis campaign (Barbarossa) and I always end up with the same missions.. as if I was using the original IL2 Dgen...?
Is this supposed to happen (scripted missions) or should it vary !

Any ideas ?
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  #136  
Old 07-06-2013, 12:24 AM
Rodwonder Rodwonder is offline
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To K Freddie
Which of the original De Campaigns did you try, North, South, or Center? Because none of them are working for me... I'm compiling a list of what is working and what doesn't on my computer. It just might be my setup.
Thanks
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  #137  
Old 07-06-2013, 03:38 PM
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Treetop64 Treetop64 is offline
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Thanks for your contiuing work on this.
However, I get no voice chatter at all when playing a German campaign. Other nationalities have chatter, though. Voice chatter is turned "on" in the menu.
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  #138  
Old 07-09-2013, 06:54 PM
HarryM HarryM is offline
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I added the B5N2 to the "*Imperial Japanese Navy Bomber", campaign (IN2) get an error when I try to gen Pearl Harbor mission...

Quote:
= DGen_mod 2.0.0.9 (01/07/2013) =
seed: 613373513
ParamStr: in 6
DGen_mod initialization. Side: in, Rank: 6
RandomFlights=5
MaxFLAK=10
MaxBomberSkill=1
Distance=Any
Length=VeryLong
AI=Normal
Missions=Normal
AirIntensity=High
GroundIntensity=High
SlowFire=3.0
PromotionRate=1.90
Career ID: In2
Unable to delete directory: missions\campaign\in\DGen_2_Hawaiidoe6
EnemyNation from settings:
Load DGen\mod\AllPlaneDB.dat:
Hawaii
Load DGen\mod\HawaiiTowns.dat:
EnemyNation from stock: USA
ReadDB sorties:5
Load DGen\mod\AllWing.dat:
TestWing(Axis,IJN_C_Akagi_FS_VT): IJN_C_Akagi_FS_VT 0 00
TestWing(Axis,IJN_C_Akagi_FS): IJN_C_Akagi_FS 4 10
TestWing(Axis,IJN_C_Akagi_FS_VB): IJN_C_Akagi_FS_VB 4 10
TestWing(Axis,IJN_C_Akagi_FS_VT): IJN_C_Akagi_FS_VT 0 00
TestWing(Axis,IJN_C_Kaga_FS): IJN_C_Kaga_FS 4 10
TestWing(Axis,IJN_C_Kaga_FS_VT): IJN_C_Kaga_FS_VT 4 10
TestWing(Axis,IJN_C_Kaga_FS_VB): IJN_C_Kaga_FS_VB 4 10
TestWing(Axis,IJN_C_Hiryu_FS): IJN_C_Hiryu_FS 4 10
TestWing(Axis,IJN_C_Hiryu_FS_VB): IJN_C_Hiryu_FS_VB 4 10
TestWing(Axis,IJN_C_Hiryu_FS_VT): IJN_C_Hiryu_FS_VT 4 10
TestWing(Axis,IJN_C_Soryu_FS_VB): IJN_C_Soryu_FS_VB 4 10
TestWing(Axis,IJN_C_Soryu_FS_VT): IJN_C_Soryu_FS_VT 4 10
TestWing(Axis,IJN_C_Soryu_FS): IJN_C_Soryu_FS 4 10
TestWing(Axis,IJN_C_Shokaku_FS): IJN_C_Shokaku_FS 4 10
TestWing(Axis,IJN_C_Shokaku_FS_VB): IJN_C_Shokaku_FS_VB 4 10
TestWing(Axis,IJN_C_Shokaku_FS_VT): IJN_C_Shokaku_FS_VT 4 10
TestWing(Axis,IJN_C_Zuikaku_FS): IJN_C_Zuikaku_FS 4 10
TestWing(Axis,IJN_C_Zuikaku_FS_VB): IJN_C_Zuikaku_FS_VB 4 10
TestWing(Axis,IJN_C_Zuikaku_FS_VT): IJN_C_Zuikaku_FS_VT 4 10
PlaneNationCheck: PBN1 before - USA, after - USA
PlaneNationCheck: P_40SUKAISVOLOCHB before - USA, after - USA
PlaneNationCheck: F4F3 before - USA, after - USA
Blue skill set: 5 40 5
Red skill set: 1 10 50
Inherits operations from DGen\opsHawaii.dat
Loading 3 operation from DGen\opsHawaii.dat
Loading 2 red moving group
Loading 172 red stationary units
Loading 7 red buildings
Loading 13 blue moving group
Loading 15 all moving group
Loading 0 blue stationary units
Loading 172 all stationary units
Loading 0 blue buildings
Loading 7 all buildings
Load DGen\mod\HawaiiAF.dat:
ShipList count 31 objects
ZoneList count 0 objects
ClusterList count 6 objects
FleetList count 2 objects
CarrierList count 2 objects
Dangerous areas - Red:1 Blue:0
DGen\MOD\MessageEn.dat
In CombatMissionN. orgAF= -2. x=0.00 y=0.00 OlOpName=()
Allies: AF:7 Amp:0 Tnk:0 Art:0 Bdg:0 Carr:0 Car:0 Con:0 Dep:0 HQ:0 Prt:1 Ship:18 Rail:0 Sea:0 Land:0 Trn:0 Trp:5 Zone:0 Constr:0 Clust:6 Soft:6
Can't select target type
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  #139  
Old 07-10-2013, 03:28 PM
Juri_JS Juri_JS is offline
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Quote:
Originally Posted by HarryM View Post
I added the B5N2 to the "*Imperial Japanese Navy Bomber", campaign (IN2) get an error when I try to gen Pearl Harbor mission...
Try adding the following line in the classesIN2 file of the campaign:
B5N2 GROUND

A problem I noticed, after I added the B5N2 is, that it never carries any bombs or torpedos. I guess this is a problem of the latest DGen version. I noticed this with other carrier aircraft too.
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  #140  
Old 07-10-2013, 10:03 PM
HarryM HarryM is offline
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Oddly enough Wake segment gens fine without changing the class, just something about Hawaii it doesn't like when it is left as default class of Bomber (Pearl Harbor mission probably has some hard-coding somewhere). It does get a loadout for Wake but the ones of the other flights is different...I've seen this in other campaigns as well.
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