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IL-2 Sturmovik The famous combat flight simulator.

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  #1331  
Old 09-13-2008, 10:57 PM
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Lazarus Lazarus is offline
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Default Thanks Proton

Quote:
Originally Posted by proton45 View Post
This was posted not long ago...the current answer is probably still the same...

http://forum.1cpublishing.eu/showthread.php?t=3814

Thanks Proton...
But like everyone else here, I was asking Oleg a question.....Even if it is only to confirm what you believe to be accurate.

I know Oleg is inundated with questions here, but I feel my question is as valid as yours are and I'm simply hoping to hear from Oleg on it.

Thanks again
  #1332  
Old 09-14-2008, 02:00 AM
virre89 virre89 is offline
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Hello, Oleg

This might seem like an odd question. When an aircraft is leaking oil or fuel will there be a decal for it in the first person perspective (like in IL2) or will it be dynamicly squirting on the window.(thought that would be kinda cool )

Best Regards to you and your team
  #1333  
Old 09-14-2008, 09:18 AM
Freycinet Freycinet is offline
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Quote:
Originally Posted by [RS]Lazarus View Post
Thanks Proton...
But like everyone else here, I was asking Oleg a question.....Even if it is only to confirm what you believe to be accurate.

I know Oleg is inundated with questions here, but I feel my question is as valid as yours are and I'm simply hoping to hear from Oleg on it.

Thanks again
Nobody commented on the validity of your question. Despite your repeated thanks, your reply here comes across as very unfriendly to somebody who just provided you with a link to a thread you might not have seen.
  #1334  
Old 09-14-2008, 10:28 AM
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T}{OR T}{OR is offline
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Quote:
Originally Posted by [RS]Lazarus View Post
Thanks Proton...
But like everyone else here, I was asking Oleg a question.....Even if it is only to confirm what you believe to be accurate.

I know Oleg is inundated with questions here, but I feel my question is as valid as yours are and I'm simply hoping to hear from Oleg on it.

Thanks again

http://forum.1cpublishing.eu/showthr...=2039&page=116

If you looked few pages back or checked that link that has been provided - you would have seen that Oleg has replied to your question and wouldn't ask it twice.
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  #1335  
Old 09-14-2008, 04:26 PM
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proton45 proton45 is offline
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Quote:
Originally Posted by [RS]Lazarus View Post
Thanks Proton...
But like everyone else here, I was asking Oleg a question.....Even if it is only to confirm what you believe to be accurate.

I know Oleg is inundated with questions here, but I feel my question is as valid as yours are and I'm simply hoping to hear from Oleg on it.

Thanks again

Sorry Dude... I was just trying to help.

You should read the last few pages of this thread you might have some fun and learn something (even if its not as exciting as having Oleg answer your question...)
  #1336  
Old 09-14-2008, 04:32 PM
Bobb4 Bobb4 is offline
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I'd like to know if debris will damage your plane. Be it small debris from an enemy plane that's been shot at (as downed Hartmann a few times) or (more important for me) explosions in the water. Currently we can fly through those water spouts, which is very unrealistic. It was a US tactic in the PTO to fire shells into the water to catch the low-flying suicide pilots. Debris from explosions on land would be cool too, but I guess there's less of it.
  #1337  
Old 09-14-2008, 10:38 PM
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Lazarus Lazarus is offline
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Quote:
Originally Posted by proton45 View Post
Sorry Dude... I was just trying to help.

You should read the last few pages of this thread you might have some fun and learn something (even if its not as exciting as having Oleg answer your question...)
Nope, you were right...I simply missed that post, and stand corrected. Closing sarcasm not necessary, but noted.

Thanks for the link back Thor, and my apologies to everyone for taking up important thread space with previously answered questions.

Last edited by Lazarus; 09-14-2008 at 10:40 PM.
  #1338  
Old 09-15-2008, 08:58 AM
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ZaltysZ ZaltysZ is offline
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A few questions:
  1. SoW will use OpenAL. Am I correct?
  2. Any chances for Linux Dedicated server? I think there is demand for it.
  3. Is DeviceLink continued/expanded? Maybe there will be possible to make queries about other objects (planes, vehicles and etc.) or even change their waypoints at runtime? That would be good base for online wars. Some kind of access control is required also (i.e.: only server should get that information and not clients).
  4. Will SoW has different switch for skin and squadron insignia download? Skins are always painful for online because of traffic they require, however squadron insignias are relatively small and is good compromise between customization and stutter free play.
  5. In IL2 we have oil on windshield effect, however we get it only from our own aircraft. Will it be possible to get oil, which leaked from other aircraft, on your windscreen in SoW? Same about effects of debris... will there be such ones?
  6. Will there be some difficulty setting, which would hide all HUD messages like "Engine Overheat", "Fuel leak" and etc.?
  7. I know that visual icing effects are hard to model, however will there be any icing at all? I am thinking about frozen guns, maybe some ice in carburetor and etc. By the way, will some guns jam because of shots at high Gs?

Last edited by ZaltysZ; 09-15-2008 at 09:22 AM.
  #1339  
Old 09-15-2008, 01:11 PM
EAF602_Joe90 EAF602_Joe90 is offline
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Can you tell us more of any movie making tools that will be in SoW?

Will there be a free roaming camera so that we can get the perfect angle? In IL2 we have to rely on lots of static cameras and hope one is in the right place. Sometimes we don't even have static cameras if we are filming an online game.

This is probebly impossible, but if there was any way to rewind a track it would reduce significantly the amount of time to make a movie?

If you need any help on movie demo's, just ask

Thanks.
  #1340  
Old 09-15-2008, 01:36 PM
Thunderbolt56 Thunderbolt56 is offline
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Quote:
Originally Posted by Bobb4 View Post
I'd like to know if debris will damage your plane. Be it small debris from an enemy plane that's been shot at (as downed Hartmann a few times) or (more important for me) explosions in the water. Currently we can fly through those water spouts, which is very unrealistic. It was a US tactic in the PTO to fire shells into the water to catch the low-flying suicide pilots. Debris from explosions on land would be cool too, but I guess there's less of it.

I don't know how accurately it's modeled, but I get downed regularly right now in IL2:46 by water spouts resulting from bomb explosions.
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