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#1331
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Thanks Proton... But like everyone else here, I was asking Oleg a question.....Even if it is only to confirm what you believe to be accurate. I know Oleg is inundated with questions here, but I feel my question is as valid as yours are and I'm simply hoping to hear from Oleg on it. Thanks again |
#1332
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Hello, Oleg
This might seem like an odd question. When an aircraft is leaking oil or fuel will there be a decal for it in the first person perspective (like in IL2) or will it be dynamicly squirting on the window.(thought that would be kinda cool ![]() Best Regards to you and your team |
#1333
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#1334
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http://forum.1cpublishing.eu/showthr...=2039&page=116 If you looked few pages back or checked that link that has been provided - you would have seen that Oleg has replied to your question and wouldn't ask it twice. ![]()
__________________
LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#1335
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Sorry Dude... I was just trying to help. ![]() You should read the last few pages of this thread you might have some fun and learn something (even if its not as exciting as having Oleg answer your question...) |
#1336
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I'd like to know if debris will damage your plane. Be it small debris from an enemy plane that's been shot at (as downed Hartmann a few times) or (more important for me) explosions in the water. Currently we can fly through those water spouts, which is very unrealistic. It was a US tactic in the PTO to fire shells into the water to catch the low-flying suicide pilots. Debris from explosions on land would be cool too, but I guess there's less of it.
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#1337
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Thanks for the link back Thor, and my apologies to everyone for taking up important thread space with previously answered questions. Last edited by Lazarus; 09-14-2008 at 10:40 PM. |
#1338
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A few questions:
Last edited by ZaltysZ; 09-15-2008 at 09:22 AM. |
#1339
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Can you tell us more of any movie making tools that will be in SoW?
Will there be a free roaming camera so that we can get the perfect angle? In IL2 we have to rely on lots of static cameras and hope one is in the right place. Sometimes we don't even have static cameras if we are filming an online game. This is probebly impossible, but if there was any way to rewind a track it would reduce significantly the amount of time to make a movie? If you need any help on movie demo's, just ask ![]() Thanks. |
#1340
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I don't know how accurately it's modeled, but I get downed regularly right now in IL2:46 by water spouts resulting from bomb explosions. |
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