Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > CoD Multiplayer

CoD Multiplayer Everything about multiplayer in IL-2 CoD

Reply
 
Thread Tools Display Modes
  #121  
Old 09-10-2011, 10:21 PM
ElAurens's Avatar
ElAurens ElAurens is offline
Approved Member
 
Join Date: Oct 2007
Location: The Great Black Swamp of Ohio
Posts: 2,185
Default

Quote:
Originally Posted by Jugdriver View Post
the fact that the Spit II is overmodeld, (which it is)
JD
AKA_MattE
Actually it isn't, the other aircraft are undermodeled. This is the problem.

Just to clarify.
__________________


Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
~Nikolay Gerasimovitch Golodnikov
Reply With Quote
  #122  
Old 09-10-2011, 10:27 PM
Winger Winger is offline
Approved Member
 
Join Date: Jul 2010
Posts: 543
Default

Quote:
Originally Posted by Jugdriver View Post
... they were very evenly matched during the BOB. [/B]

JD
AKA_MattE
With that you pretty much agree to what i say. Since the Spit IIa we have in game totally outclasses the 109 we have in game the only true solution is to leave it out.

Winger
Reply With Quote
  #123  
Old 09-10-2011, 10:47 PM
41Sqn_Banks 41Sqn_Banks is offline
Approved Member
 
Join Date: Oct 2007
Posts: 644
Default

Reply With Quote
  #124  
Old 09-10-2011, 11:04 PM
TomcatViP TomcatViP is offline
Approved Member
 
Join Date: Aug 2010
Posts: 1,323
Default

Quote:
Originally Posted by Jugdriver View Post
This may be true in your version of history, but the idea that the 109 was a superior aircraft to the Spitfire is not true, they were very evenly matched during the BOB.

The lamest part of this discussion is not the fact that the Spit II is overmodeld, (which it is) It is that some on this thread think this is a great opportunity to talk out of their a$$ in terms of the performance differences of these aircraft and whether the Spit II should be part of this time frame (which it should). Hence the ONGOING SpitfireUFO vs. Luffiewiner argument continues.

How about just shut up and fly.


JD
AKA_MattE

Yeah here it goes again : the great gentlemen with the fine sense of history and impeccable sciences knowledge thinking that the glory of the past are their own property and insulting who the hell are not lined with their miserable wisdom.

Seems we have seen that alrdy :

By the way "Superior" is not a term I wld hve use. That tells a lot...

Last edited by TomcatViP; 09-10-2011 at 11:06 PM.
Reply With Quote
  #125  
Old 09-10-2011, 11:10 PM
Jugdriver's Avatar
Jugdriver Jugdriver is offline
Approved Member
 
Join Date: Apr 2010
Posts: 150
Default

Quote:
Originally Posted by TomcatViP View Post
Yeah here it goes again : the great gentlemen with the fine sense of history and impeccable sciences knowledge thinking that the glory of the past are their own property and insulting who the hell are not lined with their miserable wisdom.

Yes, Tomcat exactly what you are doing, nothing more than the pot calling the kettle black.

Winger, I am not saying it should be in the plane set, I am saying that peoples personal agendas about whether the Spit II was in the BOB or that the 109 was better than the Spitfire during the BOB is not what should be discussed, does it belong in the servers with its present FM is the question. I see Bliss has already changed his server.

JD
AKA_MattE
__________________
ASUS Crosshair IV Formula
AMD Phenom II X6 1090T BE @ 3.4ghz
ZALMAN 120mm CPU Cooler
Intel X25-M 160GB SSD
Mushkin Enhanced Redline 8GB
MSI R7970 OC
ATI Catalyst 12.3
KINGWIN Mach 1 1000W
COOLER MASTER HAF 932

MajorBoris
"Question: Do you forum more than you fly?"

raaaid
"i love it here makes me look normal"

Last edited by Jugdriver; 09-10-2011 at 11:28 PM.
Reply With Quote
  #126  
Old 09-11-2011, 12:22 AM
VO101_Tom's Avatar
VO101_Tom VO101_Tom is offline
Approved Member
 
Join Date: Jul 2010
Location: Budapest, Hungary
Posts: 799
Default

Quote:
Originally Posted by Jugdriver View Post
...
Winger, I am not saying it should be in the plane set, I am saying that peoples personal agendas about whether the Spit II was in the BOB or that the 109 was better than the Spitfire during the BOB is not what should be discussed, does it belong in the servers with its present FM is the question. I see Bliss has already changed his server.

JD
AKA_MattE
Who said that the Spitt II isn't the part of BOB? This is bad for a joke. Unambiguously one of the best airplanes of the BOB era. No doubt. It enters service in July, in same month than E-7... wait... what? Do we have E-7? No... oh xxxx.
Anyway, we talk about server planesets, not BOB history.
__________________
| AFBs of CloD 2[/URL] |www.pumaszallas.hu

i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940
Cliffs of Dover Bugtracker site: share and vote issues here
Reply With Quote
  #127  
Old 09-11-2011, 01:34 AM
IvanK IvanK is offline
Approved Member
 
Join Date: Oct 2007
Location: Australia
Posts: 886
Default

Something to try, A relative Performance test On line.

Start On line with a mate. Spit II and 109E4 Level flight close formation at 250Kmh in the weeds. Then Go max power (non WEP non Boost Cutout) at the same time. Keep it going until you max out. Control Eng temps as required with the Rad/s. You might be surprised just how close you still are at the end point. The 109 driver will need to control prop pitch/RPM actively (2300rpm seems to be a good value) and what IAS you both end up with.

Then do the same in a climb test. Start out the same in close formation on the deck, reset altimeters so both of you are using the same setting. In the climb Spit climb at 160MPH, E4 at 250Kmh as these are the respective best ROC speeds for each aircraft. Post results here.
Reply With Quote
  #128  
Old 09-11-2011, 04:46 AM
VO101_Tom's Avatar
VO101_Tom VO101_Tom is offline
Approved Member
 
Join Date: Jul 2010
Location: Budapest, Hungary
Posts: 799
Default

Quote:
Originally Posted by IvanK View Post
Something to try, A relative Performance test On line.

Start On line with a mate. Spit II and 109E4 Level flight close formation at 250Kmh in the weeds. Then Go max power (non WEP non Boost Cutout) at the same time. Keep it going until you max out. Control Eng temps as required with the Rad/s. You might be surprised just how close you still are at the end point. The 109 driver will need to control prop pitch/RPM actively (2300rpm seems to be a good value) and what IAS you both end up with.

Then do the same in a climb test. Start out the same in close formation on the deck, reset altimeters so both of you are using the same setting. In the climb Spit climb at 160MPH, E4 at 250Kmh as these are the respective best ROC speeds for each aircraft. Post results here.
Hi. I made a small test, straight flying, sea level.
Spit IIa top speed without boost: 280 mph (450.6 km/h), with boost (no time limit) 310 mph (498.9 km/h)
109 E-4 top speed with 1.32 ata: 430 km/h, with (afterburner) 1.42 ata (1 min limit) 440 km/h*
109 E-3 top speed with 1.35 ata: 430 km/h, with (afterburner) 1.45 ata (1 min limit) 450 km/h* (E3 is faster )

I don't understand why would it necessary to do the test without a boost, when i flew more than half hour (Spit IIa, full throttle, half open radiator, sea level) without an any kind of trouble.

Please open this page, look at the first chart:
http://www.spitfireperformance.com/spit1vrs109e.html
E-1 should reach the 300 mph (482.8 km/h) on sea level. The E-3 were being built with stronger engine already. DB 601 Aa (+72HP) instead DB 601 A-1.
This according to you surprisingly nearly?

*
Another thing: Please look at this chart:
The "start und notleistung" (call it "afterburner" in CloD) increase the performance with 200 PS (this considerable plus 20% performance the reason of the time limitation), but in CloD it causes only 3% speed acceleration. Compared to Spitfire: Boost causes 10.7% acceleration (30 mph). I do not know the correct values of the Merlin engines, but looking at the proportions... well... what do you think?

(source: www.enginehistory.org)
__________________
| AFBs of CloD 2[/URL] |www.pumaszallas.hu

i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940
Cliffs of Dover Bugtracker site: share and vote issues here

Last edited by VO101_Tom; 09-11-2011 at 11:33 AM.
Reply With Quote
  #129  
Old 09-11-2011, 05:18 AM
Hellbender Hellbender is offline
Approved Member
 
Join Date: Apr 2011
Posts: 142
Default

VO101_Tom made a good point. So far while playing online, I took Bliss´s advice for high alt combat to an experiment and flew around at +4000m altitude. My results were inconclusive since it was hard to find any opposition in shape of Spit IIs or 109 E-4s over ENgland and France. After having askedd people why they fly mostly between sea level and 2000m, they answered that there is nothing interesting up there and therefore it was so darn hard to find any opposition at high altitude. People said, when they wanna bomb ships, they can do that from "relatively" low altitude and when they just look for trouble they gonna strafe planes landing or taking off at the opposing airfields.

My suggestion, in order to drag more people into a historic correct and realistic altitude to observe how Spit II vs 109 performs at high altitude, I would say, remove the ships and add large bomber streams between France and England at 4000 to 6000m so that people find their targets up their. Whenever you wanna seek a dogfight you can protect your own bombers or hunt the enemy bombers. Alternatively, one can still bomb the enemy airfields, but the high alt. "pulks of bombers" (somewhere between 10 and 20 in numbers) should be the more tempting targets.
This would be an idea to focus dogfights higher in the skies, where the aformentiond handling of energy gets more important, even for the plane with a bit less overall speed performance.
Reply With Quote
  #130  
Old 09-11-2011, 11:53 AM
VO101_Tom's Avatar
VO101_Tom VO101_Tom is offline
Approved Member
 
Join Date: Jul 2010
Location: Budapest, Hungary
Posts: 799
Default

Quote:
Originally Posted by cheesehawk View Post
The ATAG server has already implemented that idea, except they still have ships for the bomber guys. Even then, most people prefer to hunt players, not AI, and there's a lot of vulching. Both of these keep the fights down low.

Besides, most of the planes are atrocious at 5k+, by the time you reach 6k, you already need flaps or tons of up elevator trim. 5k feels like 8k.
Good thing if the bombers flying high. But the AFB's low protection would be important. Would not be worth it then to fly low above the other coast.
__________________
| AFBs of CloD 2[/URL] |www.pumaszallas.hu

i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940
Cliffs of Dover Bugtracker site: share and vote issues here
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:56 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.