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IL-2 Sturmovik The famous combat flight simulator.

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  #111  
Old 02-13-2009, 09:00 PM
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SlipBall SlipBall is offline
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Originally Posted by GOZR View Post
Well here a little example of what can be done with SOW.. take a hard good look at this.. Enjoy and welcome to what will be the norm
<<<<-----
Now imagine this into an older WW2 fighter or bomber.

AT the beginning the Track IR was rejected by many or even considered as a cheat .. that change pretty much isn't it.. ? Some new gadgets are coming and it will be fun but you guys need to stay open to news things that make a simulator a good simulator and a lesser game.

I really think that Oleg is re-considering this subjects since he always wanted something that others simulators lacked..

Note for RL pilots: With Il2's community experience during some years i did learn one thing...you have to remember that on forums Sim pilots will know better than RL pilots.


Thank's! this is really quite amazing. After viewing this, the future seems much brighter for flight sims



edit: I just read that the
Publisher for Black Shark

The publisher in Russia, CIS and Baltic Countries is 1C company
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Last edited by SlipBall; 02-13-2009 at 09:52 PM.
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  #112  
Old 02-13-2009, 10:28 PM
Rama Rama is offline
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Originally Posted by TX-EcoDragon View Post
Rama, I'm not sure how many pilots you know who fly modern fighters
I know a good dozen of pilots flying modern fighters and lot more flying other kind of planes.

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I think you might be surprised to learn what they have to look, and reach for.
Of course I asked... They look at instruments... but not at stick, throtle, trim switch, airbrake switch, and all other buttons and switches they use in flight... they KNOW where they are and find them without having any need to look at.
Like all professionals, they know their instruments.
Only while following check-lists do they look at buttons and switches (which in fighters only occurs on ground)

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It’s absurd to say that clicking with a mouse is unrealistic. .
If it's so realistic, why don't you push your logic to completely control your virtual plane with a mouse... I'm pretty sure you don't use your mouse to click on the trim, airbrakes, flaps (THIS would be totally absurd...)
... and push it a bit more... why do you need a stick after all? you could move it with your mouse...

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If anyone wants to argue that they don't see the value, fine go ahead, but that has nothing to do with the fact that it matters to many, many people, and that to overlook it is to make this potentially great sim that much less, and to make the audience which purchases it that much smaller.
That's YOUR oppinion... without more value than any other

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It has nothing to do with “[my] satisfaction”
Really... nothing to do... you don't flight sims for your satisfaction???
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  #113  
Old 02-13-2009, 11:13 PM
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ElAurens ElAurens is offline
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I don't honestly think that anyone who wears a fake airline uniform while "piloting" his virtual 767 from DTW to LAX is going to look twice at any WW2 combat simulator. Might get his paint scratched don't ya know.

This is not to say that I am against more in depth implementation of aircraft systems in our little sim. Within limits the more the better.

But to say that devotees of FSX are going to flock to Oleg's sim if clickable cockpits are available is patently absurd. Apples and oranges gents.

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  #114  
Old 02-14-2009, 01:17 AM
Snuff_Pidgeon Snuff_Pidgeon is offline
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Thanx for posting that clip Gozr, the sleeping must be woken!
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  #115  
Old 02-14-2009, 04:20 AM
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Originally Posted by Snuff_Pidgeon View Post
Thanx for posting that clip Gozr, the sleeping must be woken!

Seen it before.

A button pushing extravaganza, but fun?

Not so much.

And that level of complexity is achieved at the cost of having only one aircraft.

I'll pass, and so will the majority of consumers of combat flight simulators.
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  #116  
Old 02-14-2009, 04:57 AM
Chiz Chiz is offline
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Originally Posted by ElAurens View Post

And that level of complexity is achieved at the cost of having only one aircraft.
One aircraft that is far more complex than anything that will appear in SoW, or do you think that a Spit I or 109 E had satellite navigation, data linked targeting between flight members, tv targeting system, laser guided munitions, etc...

My understanding is that the flyable list for SoW is pretty small and I for one would rather have a small number of highly detailed aircraft than the plethora that is in IL2...most of which I rarely, if ever, fly.

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Originally Posted by ElAurens View Post
I'll pass, and so will the majority of consumers of combat flight simulators.
I think you'd be surprised...Black Shark seems to be doing pretty well to me. People from sims like IL2, MSFS, Falcon 4 etc. are very impressed with it. It may not appeal to much of the IL2 community, but IL2 isn't really a flight sim, as it just doesn't model the complexity of actually flying aircraft of that era. A high fidelity WWII sim would appeal to a much wider community than IL2 currently does.
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  #117  
Old 02-14-2009, 08:20 AM
TX-Kingsnake TX-Kingsnake is offline
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Those opposed to a clickable interface were the same kind that missed the point of a mouse – saying they could type at a command prompt faster than a mouse could click. Apple took the initiative (and arguably does to this day) by implementing the mouse. X-Plane and FSX have clickable cockpits. If FSX drops out of the market then Apple could take it and go so much further. X-Plane is handy even on an I-Phone, try FSX on a mobile PC phone – you can't. I have a PC for the sole fact that Mac has until recently opted out of the flight simulation market. It is not a pro-platform statement as much as it is an eagerness to assimilate innovation. That innovation has kept everyone enthralled with IL-2 longer than they have ever kept interest in any simulation. I look forward to seeing clickable cockpits in SoW. Please do not express your intent to remove our enjoyment of this great sim with an additional feature you elect not to use.
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  #118  
Old 02-14-2009, 09:06 AM
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When i read the last dozen or so posts it appears to me it that most people who are against clickpits or/and a really complex CEM are just trying to keep being big fish in a small pond.
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  #119  
Old 02-14-2009, 09:24 AM
Skoshi Tiger Skoshi Tiger is offline
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Quote:
Originally Posted by TX-Kingsnake View Post
Those opposed to a clickable interface were the same kind that missed the point of a mouse – saying they could type at a command prompt faster than a mouse could click. Apple took the initiative (and arguably does to this day) by implementing the mouse.
I still use the good old dos box (cmd) when doing certain things as a network administrator at my school. You use the most appropriate tool for the task at hand.

[QUOTE=TX-Kingsnake;67023]
X-Plane and FSX have clickable cockpits. If FSX drops out of the market then Apple could take it and go so much further. X-Plane is handy even on an I-Phone, try FSX on a mobile PC phone – you can't. I have a PC for the sole fact that Mac has until recently opted out of the flight simulation market. It is not a pro-platform statement as much as it is an eagerness to assimilate innovation. That innovation has kept everyone enthralled with IL-2 longer than they have ever kept interest in any simulation.
[\QUOTE]

Different developers, different priorities. I'm sure SOW will be inovative, with or without clickable cockpits.

Quote:
Originally Posted by TX-Kingsnake View Post
I look forward to seeing clickable cockpits in SoW.
Please continue to look forward to seeing clickable cockpits in SOW, but please do not get too upset if it is not included. That is up to the developer, who for reasons of his own (and is well within his rights to do so) has been quite frugal with the specific information regarding the user interface of the sim.

Quote:
Originally Posted by TX-Kingsnake View Post
Please do not express your intent to remove our enjoyment of this great sim with an additional feature you elect not to use.
This, I feel, is beyond the power of anyone on this board. I would have no more ability to remove your enjoyment of the sim, than I would of flying to the moon. You will either enjoy the sim or not.

Cheers!
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  #120  
Old 02-14-2009, 09:34 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by robtek View Post
When i read the last dozen or so posts it appears to me it that most people who are against clickpits or/and a really complex CEM are just trying to keep being big fish in a small pond.
That's a bit harsh! I'm not a fan of clickable cockpits but check out my stats on skies of valour. I am probably one of the smaller fry hidding in the weeds of the virtual pond. I honestly doubt that clickable cockpits will improve my stats.
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