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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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after the patch game does not start anymore
Windows 7 Ultimate 64bit Intel C2Q 9550 4 GB DDR2 Ram ATI HD4890 (latest drivers installed) Resolution: 2048x1152 |
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#2
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Quote:
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I7-3930K CPU w/ Corsair H60 liquid cooling. 16Gb Corsair Vengeance 1866mhz. Asus P9X79 Deluxe Motherboard. Asus GTX680 2Gb SLI Auzentech Home theater 3D Soundcard. Corsair HX850 Modular PSU. Win 7 x64 Ultimate TM Warthog HOTAS. TM Cougar MFD's. Saitek Flight Pro pedals. TrackIr 5. Samsung Syncmaster 2770FH LCD. |
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#3
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With new beta patch, I have a degrade in fps, about 5-10 fps without cloud (in free flight quick mission) and a major fps hit (10-15) with more clouds, in particoular in quick mission "british attack - bridge" and "british attack - column". Stutter is the same, still present but playable.
My PC: Intel Q6600@3,2 Ghz MB Asus P5K GeForce GTX275 968MB RAM DDR2 4GB Audio Card: Xonar DX Resolution 1920*1080 Game config: terrain: high forest: low damage decal: high model: high building detail: very low building number: low texture: high AA: 2x full screen terrain shadow: medium shadow: no street: yes grass: yes Ciao. |
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#4
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...still no SLI support, why?
------------------------------------------- asus INTEL Core i7 930 patriot DDR3 1600MHz 6GB(3x2Gb) Viper II 8-8-8 asus ENGTX470 1280MB GDDR5 Dual SLI seagate Barracuda 1.5TB SATA2 32MB microsoft Windows 7 Home Prem 64bit acer GD245HQ 24" HD 1920x1080 3D 120Hz 2ms 80000:1 nvidia 3D vision bundle |
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#5
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Take this thread out behind a shed and shoot it. It's really confusing as it's about a patch that is months old...
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i7 2600k @ 4.5 | GTX580 1.5GB (latest drivers) | P8Z77-V Pro MB | 8GB DDR3 1600 Mhz | SSD (OS) + Raptor 150 (Games) + 1TB WD (Extra) | X-Fi Fatality Pro (PCI) | Windows 7 x64 | TrackIR 4 | G940 Hotas |
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#6
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this is the right thread... Old beta, new beta...it doesn't matter! we all mean "beta"! |
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#7
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you just have to say "beta" and be happy!
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#8
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No difference in frame rate here are pre patch and post patch video same settings and location.
I found that having the mirror on, no longer reduces FPS by 20. Average 25 FPS after patch with aero disabled 1680 x 1050 Mirror: off Model detail: high Building detail : very low Land detail: low Visual effects: medium Damage decals: medium Building amount: low Land shadow: low Grass: off / Shadows: on / Roads: off
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AMD Phenom II X4 970 @4.0 mhz /Corsair 8GB DDR3 @ 1333 mhz / Gigabyte MA870A-UD3 / 128GB Vertex 4 SSD / 640GB WD Caviar Black HDD / Asus GTX570 DirectCU II @ GPU 850mhz - Shader 1600mhz - memory 1900mhz / Corsair HX850 PSU / Win 7 Pro 64 / nvidia 314.07 driver Last edited by No601_Merlin; 04-08-2011 at 11:19 AM. |
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#9
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I don't have time right now for extensive testing, but in the 1/2 hr or so I put in, the game "feels" better, but frames are only up slightly. I still have some stutters, but it seems improved. I like the rest of the improvements a lot, multiplayer is way better.
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I'm pretty much just here for comic relief. Q6600@3.02 GHz, 4gig DDR2, GTX470, Win7 64bit |
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#10
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For those, like me, who can't even run the game post patch (Logo, 5 secs, exit before black screen), I suggest you go to your Steam library and turn off the automatic updates in case a solution is not found before tomorrows patch and you want to play what you have.
A reminder - if you use steam to verify the game cache from local files it will undo the manual patch. Other things I have tried to fix this issue which have failed: 1) Cloud synch on/off to ensure my conf is good (have original install conf in Cloud) 2) reapplied patch after cache integrity check which resets the install on patched files Apart from either my Steam install being in the non standard directory (M:/ disk) or some odd hardware mismatch (unlikely as spec if mainstream), I've run out of ideas on this one. |
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