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| IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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#2
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True, would be nice to have the Hollywook explosions turned off in Sim mode. A plane that cannot be brought in the air anymore will still earn the opponent a kill in MP in a perfect game - which BoP is close to and hopefully its sucessor even closer.
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#3
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Get rid of the non existent MkIIb Spit (if you must keep it in then call it what it is - a MkVb) and replace with a MkI/MKIIa, and get rid of the Canadian built Hurricane MkXII (12 gun version) masquerading as a MkII and replace with a proper 8 gun model.
The Battle of Britain happened in 1940, not 1941/2 when these Mks appeared. This should be fixed quickly - in a FREE download. |
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#4
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I had a dream last nite about this, Then got more Idea from dragon rising,They have a command system,
you press one button and you get a list to use with the D-pad, Now i was thinking Why not Try this on Bop??You could Controll so much stuff with this, Flaps, wat guns to shoot, Many Many more It would add for the realism 10 fold, And truly Earn its place as a Sim. |
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#5
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I suppose if we see this it's in a sequel. Anton, you could add it as 'extended sim' mode if you're afraid that some people might prefer a more 'accessible' experience. |
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#6
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i just want to be able to fly a damn plane with one of the available ps3 controllers! full rudder on/off is real problem! no hat look is another! and not being able to map the axis on a reg controller is also a problem when you fly model aircraft as a hobby!
hope this gets fixed in a patch. as of right now im sitting here with a game and two sticks that i bought hoping to fly the right way. and there sitting here just waiting for any word of a fix! I dont know what the problem is, i do not see one EA logo on my game box! why cant we get a answer, or even some glimpse of hope that a fix is in the works for the control issues? adding a rudder sensitivity adjustment would be a good idea also! anyways end of rant! |
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#7
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A great game to be sure but it would be nice if maybe on the single missions you could pick from more than one plane. The pool could still be limited to what would be appropriate, ie no P-51 Mustang while playing as the Russians, but being able to change it up a little would be nice.
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#8
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I agree, I was expecting to choose from all the planes in campaign when I heard there were unlocks, and I was kinda disappointed. I also think it should be possible to select, in SP training, 0 enemy fighters, instead of a minimum of 1. That way you can fly around on a free map, just rollin' around having fun |
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#9
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Hi,
it would be nice to have the following as aditional options or improvements in the game on the ps3: - mappable controls for the thrustmaster or at least the brakes should work or a shift button to assign more functions or a possibility to assign to two different mappings of the Thrustmaster different functions - free 360° view on the cooli hat, eliminate the deadzone - the option to play the missions, training or campain with a start and landing - the option to choose "0" enemies in Training - and maybe also an option for the flaps in realistic too, to choose as automatic or manual. Therefore more Buttons on the Thrustmaster At all the Game is allready great! |
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