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| IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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It does not really matter how you touch down, I sometimes land the spitfire directly from a dive from 400 meters. I think what you are asking is how to make it stop once landed. Since I have no brakes I sometimes fire shots to reduce my speed but this is not necessary because you can also use rudder left and rudder right until your speed reaches 70 k/h. Then pay attention because at exactly 57 k/h it will flip. Let the plane reach 60k/h by itself without pitching your nose up and at 59 k/h quickly pull the elevator analog stick down so the nose pitches up. This works for me perfectly. hope it works for you
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#2
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#3
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It would be good news if the firing rounds provides a workaround for this infamous "flip 57 bug" with Aviator and Sim difficulty. I have to try it later today. Too bad if you run out of ammo
Last edited by TEL79; 09-10-2009 at 11:51 AM. |
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#4
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BoP is a great game - but still I'd prefer a fix to a workaround though I know how popular workarounds are in IT business...
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#5
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There are a lot of game-braker bugs in games which were never patched. Of course, this is only extremely annoying bug because the game otherwise is so succesfull. |
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#6
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It appears to me that Anton is reading this forum. I firmly believe that he does know about it. The only question is if he prefers to ignore it or deal with it.
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#7
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So any patch has to also make good business sense. |
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#8
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I wonder if the flipping at 57 bug is on PC and PS3 versions too? If it is, then maybe it eventually will be noticed and hopefully dealed with. I assume that one of the potential reasons why it happens is because the Aviator on xbox360 is not 100% compatible with IL-2.
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