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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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I agree they need to make mp joinable at anytime there's always games going on but you have to wait till one just starts if i could join at anytime there would be games going on 24hours a day but that discourges people from getting on when they have to wait to get a decent game
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#2
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what would be a decent game ?
there would be no problem if servers were going on 24/24 and we could join them anytime we want. and it's no use compare this to gta4 multi, as it's not the same type of game. even if i love this game, there will be far less players in this game than in gta4 (which multiplayer is still full btw). so the non-stop servers which we can join when we want would be the best idea. and penalty point when crashing for no reason is also a great idea. |
#3
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Would this be possible ???
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope Last edited by Robotic Pope; 09-09-2009 at 06:30 PM. |
#4
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#5
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I was playing last night and couldn't find a game on sim or realistic for like 10 minutes, and then I tried a arcade and got it on the first try 12 out of 12 people showed up.
So I think a lot of people are either playing on arcade because it is new or they don't know how to unlock realistic and sim. |
#6
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I was online last night, and couldn't find ANY game in ANY mode. I'm 1 for 5 on trying to play online now, that's pretty bad. The error it gives is going to make users not reading the forums here think that the servers are just down 24 x 7, and I imagine they'll give up on the game fairly quickly.
Single player is awesome, but the online play has got to be hands down the worst implementation I've seen on an Xbox game. |
#7
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Well at least on xbox you have a away of reserving spots. PS3 is a no go for that.
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#8
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I was totally excited about this game but if I can't play mulitiplayer what is the point? Ill just go back to SteelBattalion or buy Section 8 Why would they release the game if they were having problems with the servers . Would you want a game that you couldn't access multiplayer ? I don't think I am being unreasonable. This is frustrating, does anyone know what is wrong? I got this for the multiplayer. ![]() ![]() ![]() ![]() ![]() |
#9
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I wonder if there's an issue with the search for games?
I had a room open for 16 last night from 9:30 EST to about 11:30 EST. Ran a variety of games, mostly realistic, one or two sim. We had a couple of people that were able to get in a few consecutive games, but rarely more than 3-4 public players. Sorry, trk, forgot you're on PS3. |
#10
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Adding JIP does not need much lobby code work, it's what needs to be done to the game engine and how it syncs up that is the tricky part. Since we're talking a limited number of planes and potential projectiles, bombs and ground targets active at any one time, it is certainly within the realms of possibility for them to add this functionality. The question is whether they planned things with JIP in mind, or if they have to retorque larges parts of the code base to get it to work. If the former, then it might be a title update. Otherwise, we'll be waiting for BoP 2. I write lobby systems for a living and I'm a little disappointed in how limited it is in BoP. Here's what I'd like to see: - Ability to change game options from within lobby (when host) - This should include the Arcade/Realistic/Sim option - Host able to kick players - Ping time indicator on search results screen (even if they are slightly unreliable, they are better than nothing) - If no games are found when doing a search, auto host a new game - Allow custom match searches in Ranked - Keep lobby active between matches/rounds For starters ![]() |
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