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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

 
 
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Old 09-05-2009, 03:56 PM
lazyboy_se lazyboy_se is offline
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Join Date: Aug 2009
Location: Sweden
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Ok, I'm sure I agree with some things in your huge post, but really don't you think you set the bar a bit high? I haven't gotten my copy of the game yet, but as far as the demo shows I think the game is great. If the joystick issue is dealt with the game will be epic. I mean to compare the consol game with a PC version that is like the latest installment of a very popular series is absurd. For example compare the 250 planes in 1946 with the number of planes in the original. It was a long time since I played the original but I think the number of planes were similar to BOP.

Also, how easy is it do you think to present the idea to the producers that you will model 200+ planes for a game that has never been sold on consol? It would be a potential economical suicide. Much easier to do if you do a follow up on an allready popular pc game. But i agree that the german planes should have had a cockpit.

For the third you seem to think it as easy to create a whole plane now as it was several years ago. I don´t think so is the case and if you expect 200+ planes on the next PC version of the game my bet is you will be dissapoined again.

edit: well Raw Kryptonite beat me to the point.

Last edited by lazyboy_se; 09-05-2009 at 03:59 PM.
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