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#1
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The reason that NP encrypted the communication between device and program is that Freetrack used NP's interface and "masked" itself as TIR. Wouldn't you be p*ssed if you wrote a specialized API for your product, invested loads of money into it only to see another competitor use it (without asking, if that is the gist of the stuff I found on the Web) for its own product? I mean, really ... NP's tactics may be questionable, but Freetrack isn't without fault here, either. Had they written their own interface/API for their product I'd have agreed with you but right now, with the information I have (and I avoided both FT's site and NP's site - wouldn't get the right answers there anyway) I must say that FT's tactics aren't sacrosanct, either.
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#2
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I agree. Which is why I'd like to see games accepting generic head position and angle as axis inputs, just like mouses, joysticks, and wheels.
Freetrack includes a free and open source SDK, but Natural Point appears to be pressuring game developers into not using it, or limiting it to 3DoF. |
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#3
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Quote:
If history tells us anything, companies that have monopolies in their respective fields have little incentive to innovate. |
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#4
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NP gave 1C encrypted TrackIR API for SOW:BOB.
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#5
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Thanks Soldatov, that in itself is fine (if you haven't bought TIR 1 or 2), but will 1C allow other trackers to work with BoB?
Does anyone know who to talk to, or where to ask, so I can get an answer to this question? |
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