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| NecroVisioN First-person shooter. The year is 1916. Young private fights enemy soldiers, vampires and demons on the battlefields of World War I and underground. |
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#1
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Like Keuma, I'm not absolutely sure but I would guess that it's part of the Geman censorship system. One of their particular objections is the ability to "interact" with opponents after they have been killed.
There was a particularly good description of this in a development blog for the Ritual (now defunct) game "SiN: Emergence". Ritual's solution was to "fix" the body in place once dead, not allowing any further rag-doll effects. I suspect that The Farm 51 took the route of making the bodies disappear. This, of course, removes the chance of using one of the features of the ShadowHand. I can see that it wouldn't be economically viable to change the game to remove all references to this, just for one regional version. Again, as Keuma says, a shame. |
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#2
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Well if the problem really comes from the german censorship (r$*#§ germans) AND you really want this feature back, then all you need is the lscripts.pak from any non-german edition. Either:
-Ask someone to send it to you -Or install the gamerstate 1.2 patch (more like "extract" than "install" actually) anywhere EXCEPT where your game is installed, then take the lscripts.pak and replace yours with the one from the patch. |
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#3
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Ohh man i thank you Gniarf for this hint.
Like u has described I have replace lscripts.pak and it works I have replace all other files too but not this exe files Necro..V,1 and ,2. I have some more fps know and the ääähmm "gameplay" is more smooth. @ Nokturnal Yes its gray dust. The bodys disappear so fast that they dont reach the ground. Hmm i was wondering why they havend removed the killanimation with the sword But know its like it should be. And i am happy Sooooo now its time kick some death asses. The lucky K. |
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