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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 08-22-2009, 02:28 AM
xNikex xNikex is offline
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Quote:
Originally Posted by Anton Yudintsev View Post
I don't think you get it right.
40 planes were not ambitious, it was actually hadn't been planned to made 40 playable planes.
Originally, we were going to start with 12, and all others only for AI.
But because we had physics flight models, exterior models of good quality, and also because it is console game and most players will definetly play not in cockpits-only view (that was true even for PC game), it was decided (our idea, not publisher's) to make these planes playable as well.
Timeline and budget hadn't allowed to make all other cockpits, so it wasn't an option.
As you can see, the game was even announced with 12th playable planes - and only that appears information, that in MP there will be more.
That's because publisher have checked with plans/agreements, not with us, before releasing this information.

I think, 12th planes are also pretty good for a re-starting frnachise for consoles, but my opinion, that 40 are still better.
And, unfortunately, if we would make ultimatum to publisher (9 months or no game), it would mean cancelling game, that's not talking about business ethic and ruining relationship.

And, also comparing our planes/cockpits with BA - isn't fair. Their cockpits are pretty useless in any case, and the quality is incomparable. We were able to make hundred of planes of that quality, but that's not something we were going to do.
Thank you very, very much Anton. I am looking forward to hopefully seeing DLC's around my birthday and I'll have plenty of MS points by then.

I fully understand the lack of cockpits in the finished game. I just want to thank you very much for keeping simulation mode, flight stick support, and adding 28+ more planes to the list.
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  #2  
Old 08-22-2009, 02:50 AM
David603 David603 is offline
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I think we should all cut Anton some slack here. Not that I am happy about the German planes not having cockpits, but it is not Anton's fault and he is doing his best to help us out, and the choice of 12 planes with cockpits and 28 without is a lot better than 12 aircraft total. I know people, including myself, are a bit upset over this issue, but imagine how outraged all the Il2 1946 veterans would have been if there had only been 12 flyable planes, all of them Allied.

Until the cockpits come out for the Bf109 I will just be flying something like the Spitfire that does have a cockpit, and maybe the change in styles will be good for my flying.
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  #3  
Old 08-22-2009, 04:55 AM
Desode Desode is offline
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Quote:
Originally Posted by xNikex View Post
Thank you very, very much Anton. I am looking forward to hopefully seeing DLC's around my birthday and I'll have plenty of MS points by then.

I fully understand the lack of cockpits in the finished game. I just want to thank you very much for keeping simulation mode, flight stick support, and adding 28+ more planes to the list.
Right on , MEGA DITTO'S
DESODE
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  #4  
Old 08-22-2009, 03:26 AM
GabeFan GabeFan is offline
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Quote:
Originally Posted by Anton Yudintsev View Post
I don't think you get it right.
40 planes were not ambitious, it was actually hadn't been planned to made 40 playable planes.
Originally, we were going to start with 12, and all others only for AI.
But because we had physics flight models, exterior models of good quality, and also because it is console game and most players will definetly play not in cockpits-only view (that was true even for PC game), it was decided (our idea, not publisher's) to make these planes playable as well.
Timeline and budget hadn't allowed to make all other cockpits, so it wasn't an option.
As you can see, the game was even announced with 12th playable planes - and only than appears information, that in MP there will be more.
That's because publisher have checked with plans/agreements, not with us, before releasing this information.

I think, 12th planes are also pretty good for a re-starting franchise for consoles, but my opinion, that 40 are still better.
And, unfortunately, if we would make ultimatum to publisher (9 months or no game), it would mean cancelling game, that's not talking about business ethic and ruining relationship.

And, also comparing our planes/cockpits with BA - isn't fair. Their cockpits are pretty useless in any case, and the quality is incomparable. We were able to make hundred of planes of that quality, but that's not something we were going to do.
Thanks for the info Anton! I'm loving the PS3 demo....
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  #5  
Old 08-22-2009, 03:38 AM
Whiskey Red Whiskey Red is offline
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Quote:
Originally Posted by Anton Yudintsev View Post
I don't think you get it right.
40 planes were not ambitious, it was actually hadn't been planned to made 40 playable planes.
Originally, we were going to start with 12, and all others only for AI.
But because we had physics flight models, exterior models of good quality, and also because it is console game and most players will definetly play not in cockpits-only view (that was true even for PC game), it was decided (our idea, not publisher's) to make these planes playable as well.
Timeline and budget hadn't allowed to make all other cockpits, so it wasn't an option.
As you can see, the game was even announced with 12th playable planes - and only than appears information, that in MP there will be more.
That's because publisher have checked with plans/agreements, not with us, before releasing this information.

I think, 12th planes are also pretty good for a re-starting franchise for consoles, but my opinion, that 40 are still better.
And, unfortunately, if we would make ultimatum to publisher (9 months or no game), it would mean cancelling game, that's not talking about business ethic and ruining relationship.

And, also comparing our planes/cockpits with BA - isn't fair. Their cockpits are pretty useless in any case, and the quality is incomparable. We were able to make hundred of planes of that quality, but that's not something we were going to do.
Fair enough.

Last edited by Whiskey Red; 08-22-2009 at 04:00 AM.
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  #6  
Old 08-21-2009, 09:23 AM
juz1 juz1 is offline
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Quote:
Originally Posted by reverend66 View Post
Anton has spent more time answering questions on this board than any other developer of a game I've ever seen..
+1

Thats the thing with young people today...you give 'em gold and they complain its just shiny yellow...

Has anyone EVER met a developer on a forum prepared to answer questions?
(let alone a developer with a sense of humour....)

This ain't ass kissin, its plain and simple gratitude for someone giving us THE most precious commodity...their TIME.

So for anyone here bitching just stick to a golden rule...
NEVER say anything on a forum you wouldn't say face to face...if we all try and follow that premise we'll all get along just fine.

Now for the whippersnappers who are 32 claiming pre-teen behaviour well I'm Motherfudging 38 and going on 6 (one step away from running around with my arms out wing-stylee shouting NNNEEEEOOOOOWWWDAGADAGADAGADAGADAGADAGADAGADAGA!!! )

Enjoy the demo PS3 peeps

Thanks for your patience and best of luck with your future endeavours Anton

Go Team B.o.P. !!

Friday night beers are kickin in so smile Bitches!
________
Yamaha Ym2151

Last edited by juz1; 02-24-2011 at 08:09 AM.
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  #7  
Old 08-21-2009, 12:18 PM
irrelevant irrelevant is offline
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Quote:
Originally Posted by juz1 View Post
Now for the whippersnappers who are 32 claiming pre-teen behaviour well I'm Motherfudging 38 and going on 6 (one step away from running around with my arms out wing-stylee shouting NNNEEEEOOOOOWWWDAGADAGADAGADAGADAGADAGADAGADAGA!!! )

I do this.

By the way, whippersnappers? You're 38, not 88! LOL!

I totally agree with you. The only time I've met developers on a forum is with SCEA and MLB: The Show. Those guys are just as awesome over there for spending time doing things on a forum that aren't even necessary.
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  #8  
Old 08-21-2009, 01:47 PM
trk29 trk29 is offline
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Quote:
Originally Posted by irrelevant View Post
I do this.

By the way, whippersnappers? You're 38, not 88! LOL!
You are killing me with your replies
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  #9  
Old 08-21-2009, 04:40 PM
dandymountfarto dandymountfarto is offline
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i dont think anyone is really questioning antons efforts to keep everyone informed or his dedication to BoP but rather the publishers continual efforts to fob this game off to be a half-arsed shoot-em up inspite of its name. if it wasnt il-2, it wouldn't really matter to anyone i dont think.

the news that you will have to purchase cockpits as part of a DLC pack is sad and frustrating for me as i dont have a lot of disposable income right now and i have found a lot of DLC to be a waste of money in all honesty. i only hope that whatever becomes available is worth shelling out for.

just out of interest anyone, why didnt ubisoft pick up this project as they did with the pc titles?
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  #10  
Old 08-21-2009, 05:39 PM
Ace Rimmer Ace Rimmer is offline
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Sad to see this trend of DLC being required to fully enjoy console games nowadays.

Too many fanboys here are willing to accept a game that is 75% finished and get all excited when a developer responds on a chat board. What happened to all of you who were saying there were going to be German cockpits in the game and all of us who were questioning this were just trying to cause trouble? Now you're saying it's no big deal and we should be grateful for what ever is released.

Like I've said before, I really tried hard to like this game but there are too many issues and this whole German cockpit issue is the "straw that broke the camel's back".
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