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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 08-21-2009, 12:01 AM
Anton Yudintsev Anton Yudintsev is offline
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Originally Posted by guiltyspark View Post
thanks , totally understand!
only reason i added the Stuka is because it would balance out multiplayer attack and defend where bombers are needed
Agreed.
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  #2  
Old 08-21-2009, 12:04 AM
guiltyspark guiltyspark is offline
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Originally Posted by Anton Yudintsev View Post
Agreed.
cool , BTW i cannot thank you enough for keeping in simulation mode , I understand why the testers probly didnt recieve it well , but they were only given brief time with it.

The mode shines once you advance in skill of flying
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Old 08-21-2009, 12:42 AM
OntheCrab OntheCrab is offline
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Originally Posted by guiltyspark View Post
cool , BTW i cannot thank you enough for keeping in simulation mode , I understand why the testers probly didnt recieve it well , but they were only given brief time with it.

The mode shines once you advance in skill of flying
Totally, its stunning. Coming from someone who has NEVER played the original, its been a really fun challenge learning the flight model - learning to fly really. A thrill!

As far as the cockpits go, your reasons are valid and your continuing efforts to please the community are very appreciated. I agree with your team's commitment to historically accurate adversarial MP (axis vs allies) as opposed to a 12 allied plane free-for-all.

I can't wait to get in the air and get my ass shot off.... cheers.

P.s - Stuka sirens FTW
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  #4  
Old 08-21-2009, 01:22 AM
ryan2107 ryan2107 is offline
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The Stuka will need a cockpit ASAP. You can't accurately dive bomb without the bombsite window or horizon markers on the canopy.

The sirens are actually the dive brakes that create the noise when extended.
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Old 08-21-2009, 01:27 AM
reverend66 reverend66 is offline
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The sirens are actually the dive brakes that create the noise when extended.
So that's why I never heard the dive breaks on the original IL-2 (this also explains why I found myself properly burried at the end of every Stuka mission I was Assigned)
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Old 08-21-2009, 06:26 AM
me262 me262 is offline
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me262's!!!!!
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  #7  
Old 08-21-2009, 09:00 AM
Jazzy Jase Jazzy Jase is offline
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Thanks for taking the time to explain Anton.

I have a question though, all the talk of Geman cockpits is for Multi player, but will I be able to play with german aircraft in free flight or single mission mode?
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  #8  
Old 08-21-2009, 01:55 AM
guiltyspark guiltyspark is offline
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Originally Posted by ryan2107 View Post
The Stuka will need a cockpit ASAP. You can't accurately dive bomb without the bombsite window or horizon markers on the canopy.

The sirens are actually the dive brakes that create the noise when extended.
actually no , the stuka's were built with a siren on the wheel that spun at high speeds creating the famous sound
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