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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 08-18-2009, 09:04 AM
cydno cydno is offline
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Quote:
Originally Posted by HauptmannMolders View Post
I have a Thrustmater HOTAS and the hat switch is on the thumb side of the stick, left side. I have a ps3 so haven't tried the demo but in the manual its mapped to that button, should be vastly superior to using the ps3 controller's R3. I had a hard enough time using R3 to knife guys in COD never mind accurately looking around!
Hi there,

I am in the same case as you are. I have a Thrustmaster T-Flight HOTAS on the PS3.
I am a bit worried that the hat switch will not perform very good on this joystick, simply because this one isn't progressive and has only 8 positions. So what if I want to take a look at 1 or 11 o'clock? Will this be possible? or if we click right or left on the hat switch, are we forced to look at 90°?

I was just wondering...

Any opinion?

regards,

Last edited by cydno; 08-18-2009 at 09:09 AM.
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  #2  
Old 08-19-2009, 12:10 AM
Patchou Patchou is offline
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Quote:
Originally Posted by IIJ0SePhXII View Post
OK, I`ve had the demo for a few days now, and this could be a great title to add to my collection. I don`t mind that sim is a very difficult mode to fly in, it wouldn`t be a sim otherwise, but there is one gameplay/control snag that is stopping me from really getting into it and enjoying the full experience - the `look around` feature.

As it stands, to look around you have to hold down the right stick button and keep it held down while looking about you, and all too often the rudder and throttle have been engaged while I`m looking around for enemies on sim mode. It just doesn`t make sense that you have to be skillful and dextrous in order to just look around, when you need all that skill and dexterity to fly the plane. It would be a lot easier to look around if you had complete freedom of the stick, so why not make it one click of th RS button to disengage the rudder and another click to engage it? That way there`s no need to reconfigure the buttons, just assign a different command in the code.

Anyway, it`s great to see you`re taking feedback, you can tell a title is made with passion when that is so. One other thing, will multiplayer be arcade, realistic, sim, or all of them? I fear empty rooms on sim.
I definitely agree with that !
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  #3  
Old 08-19-2009, 01:01 AM
Zatoichi_Sanjuro Zatoichi_Sanjuro is offline
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Control tweaks can be added post-release via patches so I'm optimistic if there's a problem it will be fixed.

That is of course, if they're willing to support the game post-release. I don't know if DLC has been confirmed or not.
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Old 08-19-2009, 01:31 AM
trk29 trk29 is offline
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Yes look at fight night round 4 they didn't put face buttons in to throw punches and ALOT people complained about it and they put that option in in the dlc. So ya never know.
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Old 08-19-2009, 08:03 AM
IIJ0SePhXII IIJ0SePhXII is offline
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Well, I`ve ordered an AV8R now, but I still want people to enjoy the game and join in the multiplayer and I`m sure the devs do too. Hopefully they`ll patch this oversight
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