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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 08-17-2009, 05:21 AM
nearmiss nearmiss is offline
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BOB SOW is step up into warp drive above IL2.

The IL2 code leak is the best thing for all, because Oleg is so dedicated with all efforts concentrated on SOW.

So, don't think he is worried about the 10+ year old IL2 taking his SOW thunder.

Last edited by nearmiss; 08-17-2009 at 05:27 AM.
  #2  
Old 08-17-2009, 08:58 AM
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Furio Furio is offline
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Nearmiss, having just seen the DT logo, I must apologize to have always spelled it wrongly, being it Daidalos with an O and not Daidalus with an U. Is it possible to correct at least the thread title? Thank you.

Then, I’m glad and grateful that TD people took the time to read this thread. I hope that they found something useful in our posts, amid some wild speculation, and that they can feel our appreciation for their work.
As I’ve already said, I don’t think there will be any competition between Il2 and SOW. SOW will be a quantum leap over IL2 and, I think, over any other sim. But this is future. Here and now, we have Il2 alive and well, and I look forward to see all the improvements that TD will deliver. I’ve already said “thank you” to all of them? Well I say it again: thank you! I wish they could be rewarded for all their work and that, when SOW will come, they will have a role alongside 1C.
  #3  
Old 08-17-2009, 08:59 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by nearmiss View Post
BOB SOW is step up into warp drive above IL2.

The IL2 code leak is the best thing for all, because Oleg is so dedicated with all efforts concentrated on SOW.

So, don't think he is worried about the 10+ year old IL2 taking his SOW thunder.


Thats just a weak guess. Il-2 was/is a milestone in flightsim history. And it was Olegs very first flightsim and a huge success. I doubt, he would just abandon it in his mind. No, I think he likes, that we care for it - its like knowing his first child in good hands, while he is busy with the new one.

EDIT: sorry, I just recognised, that I misunderstood your last sentence. No, I don't think, he worries about this issue. Still there are the restrictions (i.e. no BoB content), but you will agree, these are slightly understandable.


As for myself - I'm not a modder. There isn't just modders and Oleg in this world. If you want so, every guy in Olegs team is a modder, as they as well model, program, invent. No, I call myself a 3rd party modeler, since I was doing this for Oleg, Ilya and others years before the game was hacked, paid and not paid.
So I (and some others as well) already had a good relationship with Oleg, that has nothing to do with the issue 'modding'.

About restrictions, that we might get from Oleg - these are the same as always before - bringing new content in the quality status, that is required by Oleg, no FM or DM changings on given content (yet), not touching the Grumman issue and leaving the work amount for Oleg as low as possible.

Sidenote about existing FM, DM, weapon changings: We are thinking about such issues as well. But we will discuss such with Oleg and if he doesn't agree, partially or generally - it will not happen.
For 4.09 there will be no such changings on existing 4.08 content.
__________________

----------------------------------------------
For bugreports, help and support contact:
daidalos.team@googlemail.com

For modelers - The IL-2 standard modeling specifications:
IL-Modeling Bible

Last edited by EJGr.Ost_Caspar; 08-17-2009 at 09:05 AM.
  #4  
Old 08-17-2009, 09:08 AM
MiniMe MiniMe is offline
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Just a question. Do Daidalus plan to unlock ai for dogfight-servers and dedi just like zuti does with his MDF ( Moving Dog Fight ) Mod?
  #5  
Old 08-17-2009, 10:46 AM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Problem is how many years before the Russian front comes to SOW ?

Surely some reworking to IL2 1946 will enpower 1c Team & D Team as far as their customer base goes, they will see its supported extremely well and has a long future rather than some of the one hit wonder sims of late, ongoing support for IL2 1946 should secure a large customer base for SoW also.



@ D Team

Thanks for taking time to look over the thread.

What limitations are there on you to "tidy up" IL2 1946, I know you said 1c didn't provide you any "tools" to finish v409m (assuming you are using Qtims tools) is this possibly due to Oleg not wanting you to adjust any FM or DM in v409m or is there future hope for corrections to aircraft FM & DM even ballistics.

Thxz

Quote:
Originally Posted by EJGr.Ost_Caspar View Post
Thats just a weak guess. Il-2 was/is a milestone in flightsim history. And it was Olegs very first flightsim and a huge success. I doubt, he would just abandon it in his mind. No, I think he likes, that we care for it - its like knowing his first child in good hands, while he is busy with the new one.

EDIT: sorry, I just recognised, that I misunderstood your last sentence. No, I don't think, he worries about this issue. Still there are the restrictions (i.e. no BoB content), but you will agree, these are slightly understandable.


As for myself - I'm not a modder. There isn't just modders and Oleg in this world. If you want so, every guy in Olegs team is a modder, as they as well model, program, invent. No, I call myself a 3rd party modeler, since I was doing this for Oleg, Ilya and others years before the game was hacked, paid and not paid.
So I (and some others as well) already had a good relationship with Oleg, that has nothing to do with the issue 'modding'.

About restrictions, that we might get from Oleg - these are the same as always before - bringing new content in the quality status, that is required by Oleg, no FM or DM changings on given content (yet), not touching the Grumman issue and leaving the work amount for Oleg as low as possible.

Sidenote about existing FM, DM, weapon changings: We are thinking about such issues as well. But we will discuss such with Oleg and if he doesn't agree, partially or generally - it will not happen.
For 4.09 there will be no such changings on existing 4.08 content
.
Great to hear

Ok so v4.10m is on the horizon I hope Oleg agrees to correcting the existing problems, oh dont forget to fix the He111 ground handling too

Cheers

Last edited by KG26_Alpha; 08-17-2009 at 10:49 AM.
  #6  
Old 08-17-2009, 11:22 AM
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Furio Furio is offline
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I think that triggers represent the biggest improvement brought by TD 4.09.
Would they be implemented also in dynamic campaign generators? Could they be used to improve AI behavior? For example, orders like “Return to base immediately” are always ignored...
  #7  
Old 08-17-2009, 11:23 AM
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Furio Furio is offline
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I would like to have a realistic numbering system.
Not only the present system, with orderly tactical numbers (1-2-3-4-5-6, etc.) is unrealistic but it’s confusing with radio calls. Sometimes, radio calls “red 1” and there are three or four of them around...
  #8  
Old 08-17-2009, 02:28 PM
ECV56_Guevara ECV56_Guevara is offline
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Daidalus Team...just a big thanks to all of you!!!
  #9  
Old 08-18-2009, 08:59 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by Furio View Post
I would like to have a realistic numbering system.
Not only the present system, with orderly tactical numbers (1-2-3-4-5-6, etc.) is unrealistic but it’s confusing with radio calls. Sometimes, radio calls “red 1” and there are three or four of them around...

And instead? Which system do you have in mind then?

I see no problem with having several 'red 1's around... mission builders should take better care of this and prevent double using then.
__________________

----------------------------------------------
For bugreports, help and support contact:
daidalos.team@googlemail.com

For modelers - The IL-2 standard modeling specifications:
IL-Modeling Bible
  #10  
Old 08-18-2009, 12:39 PM
Oktoberfest Oktoberfest is offline
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I have a question : would it be possible to enable other planes than american planes to have nose arts on ? It would be fun if other nations could also put high quality nose arts on and not a low quality one through the plane's texture.
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