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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 08-13-2009, 07:51 PM
JG27CaptStubing JG27CaptStubing is offline
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Originally Posted by Furio View Post
Following your logic, some questions come to mind.
Why Oleg and 1C refuse so adamantly to correct so obvious mistakes?
Are they evil men? Are they simply stubborn and stupid? Do they want to spoil our gaming?
Pretty simple... Oleg and 1C Are a Game Development Company and a Publisher. They make money selling SKUs at a store and they sell entertainment software.

The point you're missing is that they focused on adding new things to the sim such as new airplanes new objects etc etc. But what they failed to do was address some nagging issues that still plague 4.08 today. I mentioned only a few above. At some point a developer has to move on. Providing "free" updates isn't going to effect the bottom line. It's a simple and obvious business decision.

Where I find fault in it is that they had plenty of time to add something like 6DOF they said it couldn't be done to the quality standards they wanted because the cockpits wouldn't support it. Fact is it can be doneand it was done with no negative effects. How do you take that as a customer. Guess it depends on your priorities but that's a different discussion.

The simple fact is that many things could have been addressed but they were too busy adding more stuff which in turn continued to add more problems. They ignored the community even when the help was offered for FREE by Natural Point.


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Originally Posted by Furio View Post
Why Oleg and 1C choose Daidalus instead of those great modders?
Apparently, Daidalus people hadn’t any problems in contacting Oleg, make their proposals and reach an agreement with him. What prevented modders to propose better solutions, including 6DOF and other magic?
I stop here, because, to use Nearmiss words “Discussion about, referrals and links to mods or MODs site is prohibited in this site”. But an uncomfortable feeling remains that the real aim of all those harsh words – deliberately harsh – is simply to diminish the work of Daidalus people.
I can't comment on your first questions because like you I would only be guessing at this point. In terms of harsh words it is what it is...
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  #2  
Old 08-13-2009, 08:58 PM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by JG27CaptStubing View Post
Pretty simple... Oleg and 1C Are a Game Development Company and a Publisher. They make money selling SKUs at a store and they sell entertainment software.

The point you're missing is that they focused on adding new things to the sim such as new airplanes new objects etc etc. But what they failed to do was address some nagging issues that still plague 4.08 today. I mentioned only a few above. At some point a developer has to move on. Providing "free" updates isn't going to effect the bottom line. It's a simple and obvious business decision.

Where I find fault in it is that they had plenty of time to add something like 6DOF they said it couldn't be done to the quality standards they wanted because the cockpits wouldn't support it. Fact is it can be doneand it was done with no negative effects. How do you take that as a customer. Guess it depends on your priorities but that's a different discussion.

The simple fact is that many things could have been addressed but they were too busy adding more stuff which in turn continued to add more problems. They ignored the community even when the help was offered for FREE by Natural Point.




I can't comment on your first questions because like you I would only be guessing at this point. In terms of harsh words it is what it is...
Absolute rubbish

Oleg actually said they didn't have the time/resources/money to redo all the cockpits in IL2 for 6dof to their standards and keep his cockpits integrity in place, as TIR isn't strapped to every single persons head who buys the game and isn't a cast in stone requirement it makes sense not to re build every single pit in the game for a minority TIR users who admit themselves its not essential.

As an SoW requirement then yes its essential, only as as a marketing point as its something else that helps sell the game.

Last edited by KG26_Alpha; 08-13-2009 at 09:03 PM.
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  #3  
Old 08-14-2009, 03:05 AM
JG27CaptStubing JG27CaptStubing is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Absolute rubbish

Oleg actually said they didn't have the time/resources/money to redo all the cockpits in IL2 for 6dof to their standards and keep his cockpits integrity in place, as TIR isn't strapped to every single persons head who buys the game and isn't a cast in stone requirement it makes sense not to re build every single pit in the game for a minority TIR users who admit themselves its not essential.

As an SoW requirement then yes its essential, only as as a marketing point as its something else that helps sell the game.
Rubbish aye? Hmm all of the stock cockpits are still available in 4.08 and with the 6DOF mod they don't break. How do you explain that?

You state he didn't have the Time/Resources/Money which may be true and he had to focuse elsewhere why could it have not been added to the 3 following releases that we now call IL2 1946?

You may not know this but it was offered by the guys at Naturalpoint to do the work for them.

Actually he was worried about folks cheating and looking through cockpits etc. He didn't know this at the time but you can put in limits for the TIR so that it doesn't clip the cockpits. That's exactly what was done.

No rebuilding of the pits was nessary.... it's working now on all of the stock 4.08 pits.

Regardless if you think a TIR is essential is irrelavant. It was an option that he chose to ignore it.

The good news is SOW is supposed to support TIR in 6DOF which if you haven't used it... it's pretty dang nifty being able to look around your bars with a simple lean.
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  #4  
Old 08-14-2009, 04:20 AM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by SaQSoN View Post
Ehm?.. Posting on modder's forums makes one a modder automatically?

I didn't research this thoroughly so take it with a grain of salt, but i think one of the TD guys was making cockpits for the AAA mod team. I could be wrong of course, but the most possible way i would be wrong is if he wasn't involved with TD at all, as i know for a fact he was a cockpit modeller for mod aircraft.


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Originally Posted by SaQSoN View Post
No, it's not. Because a stamp of approval is not given just for nothing. As in any other industry, it's given for quality and following certain technical standards.

In a simple words, what would you choose (for the same price): a car modified by, say, Brabus, or the same car modified by some greasy guy from a garage next door?

Certainly, there is a small probability, that this greasy guy can do things as good as an "official" industry, but in this case, he usually would turn into something like Brabus very soon.

So, something like this happened to the DT. Unfortunately, there is no one in the modder community, who could reach their level so far.
I don't disagree with that, that's what i was saying all along and that's the defining factor between TD and the unofficial mods. For example, a mod plane could have a truckload of polygons because they don't need to stick to certain standards, an officially patched add-on plane will have a certain set of guidelines to follow, like running on older systems for example.

For me it's all good. I have loads of new content of varying quality to experiment with, i don't have to fly the low quality content if i don't like it and i can always find a server to cater to my needs as far as a fun and realistic scenario goes. As far as nobody is stealing 1c's money or making money by modifying their code i don't have an issue with it. The implementation was done by following a dangerous path and not the most desirable one, but in the end i think that self-policing worked for a substantial part of the community.

Some of that content is not so good (for example, slapping a generic cockpit to each and every ex-AI plane and making it flyable), some of it is commendable like flyable heavies with add-on cockpits, and some of it is downright impressive even it's not official (FW190A3 anyone?). I'm pretty sure i'll be equally impressed with the Italian birds in 4.09, i can't wait to fly the SM79. The more the merrier i say and if we get working radar and some late war twins (the mossie and the 88 families are some of my favorite aircraft), we could have a night fighter campaign for the first time ever. I can keep flying IL2 for the next couple of years with all that, it sure helps the time pass until SoW is finished
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  #5  
Old 08-14-2009, 10:04 AM
Bulgarian Bulgarian is offline
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Quote:
Originally Posted by Blackdog_kt View Post
...but i think one of the TD guys was making cockpits for the AAA mod team...as i know for a fact he was a cockpit modeller for mod aircraft...
Can you call a name?
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  #6  
Old 08-14-2009, 01:13 PM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by Bulgarian View Post
Can you call a name?
I said again that i'm not sure about it, i could be wrong. What i saw was a familiar username commenting on the 4.09 patch as if he had inside knowledge. I'm sure that username belongs to a modder, i'm just not sure if he's really a member of Team Daidalos or he just happens to have better information about 4.09 than the rest of us, or it's simply a case of two people having a similar forum username, that's all

I don't really care either way, as long as people give so much and put in such hard work for the enjoyment of the rest of us i will support them and their work. They are hobbyists working for my enjoyment and giving me things for free, to judge them based on previous activities would be ungrateful on my part. So, a big thank you to everyone who keeps adding content to IL2 is all i can say in the end. I can't wait for radar
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  #7  
Old 08-14-2009, 10:09 AM
Oktoberfest Oktoberfest is offline
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Official FW190 bar fix = great.

About 6DOF in cockpits, I know that somebody at AAA works on some "Java classes" as I understood to close all the holes that appears because it was not modelized with 6DOF in mind.

Thoses fixes works pretty well. Of course, it would've been easier if 1C had released some tools to do the work easier and better.

Glad though that they finally decided to delegate the work to TD.
Glad also that at least one TD modder is an AAA used guy. He'll be able to see what's good and what's not in AAA's content, contact the makers of the good things and implement them officially in the sim. Patience is a virtue and time will tell. Let's see what happens in two weeks.
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