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Tips and Hints Different solutions, tips and hints.

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  #1  
Old 08-09-2009, 01:01 PM
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Metathron Metathron is offline
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Quote:
Originally Posted by themarxx View Post
you are right, the turtle did cast slow. It took 2 turns to get within firing range. All the time I was casting heal, heal, heal after each stomp. I did this playing as a paladin, and as a mage. On hindsight, I should probably have moved the Alcheys right next to the turtle to take advantage of counterstiking.

Wouldn't slowed alchemists have a movement speed of 1? That doesn't seem enough to get them within shooting range. To counter the slow, I can imagine waiting on the 1st turn, letting the turtle cast slow, and having your hero cast haste afterwards.

Also, the turtle seems to have the no retaliation ability.
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  #2  
Old 08-09-2009, 07:19 PM
Razorflame Razorflame is offline
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i smell some hoax in here

best way to kill turtle is either with mage shield+heal and horseman

or use last hero
^^
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  #3  
Old 09-16-2009, 05:21 PM
loreangelicus loreangelicus is offline
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if you got lucky and pulled an ancient vampire from a sarcophagus, then a single unit could solo the turtle without any help from your spells; simply walk towards the turtle's head in humanoid form, taking in the slow spell and regenerating the stomp damage, then proceed to do your no-retaliation attack and regenerate from the turtle's main attack
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  #4  
Old 09-18-2009, 09:48 PM
Razorflame Razorflame is offline
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i do believe the turtle does kill a ancient vampire in one hit

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  #5  
Old 10-04-2009, 11:44 PM
Kings Bounty Hunter Kings Bounty Hunter is offline
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The turtle is a pain in the ass. It has 4000HP and dishes out 80 damage with it's Footstomp on impossible. We are talking about impossible level right?
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  #6  
Old 10-05-2009, 12:17 AM
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bucazaurus bucazaurus is offline
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The turtle on impossible is very easy to kill using a single Horseman as a tank
and archmages,bowmans and priests as damage dealers.(also Inquisitors if possible)
Just be sure you have learned Heal spell before enter the combat.
In first round move the Horseman near the Turtle and go Defend mode.
Use haste if not enough Action Points.Then use the Shield ability from archmage on them. After that start shooting. Keep using heal and shield on horseman until the turtle is dead.Do not attack with the Horseman. Just defend.You will win with no losses .
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  #7  
Old 10-05-2009, 12:34 AM
loreangelicus loreangelicus is offline
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Quote:
Originally Posted by Razorflame View Post
i do believe the turtle does kill a ancient vampire in one hit

Ancient Vampires have 110 HP (as opposed to 50 HP of regular Vampires). It also has a high Defense statistic. Neither the turtle's stomp nor its bite attack could dish out greater than 100 HP damage.
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Old 10-05-2009, 01:59 PM
BB Shockwave BB Shockwave is offline
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Regular Vampires work too. I went with around 45 and they did enough damage with one hit to resurrect any that got killed when the turtle attacked.
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Old 10-05-2009, 04:56 PM
loreangelicus loreangelicus is offline
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Quote:
Originally Posted by BB Shockwave View Post
Regular Vampires work too. I went with around 45 and they did enough damage with one hit to resurrect any that got killed when the turtle attacked.
That is quite a good amount of leadership you've got there if you have enough to bring in 45 vampires.

Unfortunately this might not be a viable tactic if you want to kill the turtle before Day 2 06:00 (that is, if you are going for a 7 days game).
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