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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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Old 08-06-2009, 06:56 PM
cumbo cumbo is offline
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Hi all new to forum. the best way to reduce the amount of time you spend stalling>spinning is to understand what causes a stall in the first place, rather than just turnng the sensitivity down.

stalling has less to do with speed and more to do with angle of attack (AoA) which is the angle that the wings are presented to the oncoming airflow.

the wing will always stall at the critical angle of attack regardless of airspeed no matter if flying straight and level/banking/climbing or descending, the only way to recover is decrease the AoA (move the controls centrally forward) any applied aileron/bank whist stalling will induce spin as the unstalled wing overtakes the stalled wing.

the reason its difficult to get used to in the game is there is no sensation of buffet/increased noise/drag increase that you get in a real aircraft that helps you notice the on set of the stall

also the kind of aerobatics these aircraft were able to perform is far removed from modern day aerobatic aircraft that you see at airshows/ red bull air race etc, watching a few videos of WWII aircraft in action would really help your understanding of what the aircfraft is capable of.... its not a fly by wire F/A-18!! trying to turn tightly at full power is not always the answer!!

hope that helps in some way, i fly a real aircraft as a hobby as well as spending too much time with a controller in my hand!!
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Old 08-06-2009, 07:12 PM
loopdreams loopdreams is offline
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Quote:
Originally Posted by cumbo View Post
its not a fly by wire F/A-18!!
That's exactly the problem though, it kind of is. Whereas in a real aircraft as you know you can easily make very small adjustments to the controls. Playing this on a pad on full sensitivity makes it far more difficult to make those almost imperceptible adjustments and consequently far easier to make control movements so large that the plane is knocked right out of flying trim.

It's exactly the same reason that when playing racing sims with a pad it's actually far harder to position the car precisely than it is when driving a real car. A steering wheel can help as can turning down the sensitivity of the controls. No different here.
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Old 08-06-2009, 07:55 PM
butterfield butterfield is offline
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Quote:
Originally Posted by cumbo View Post
the reason its difficult to get used to in the game is there is no sensation of buffet/increased noise/drag increase that you get in a real aircraft that helps you notice the on set of the stall

This 'hopefully' will be be patched.. Anton stated it is a glitch that there is no audio cue for buffeting while in cockpit view.
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Old 08-06-2009, 09:44 PM
thundermuffin thundermuffin is offline
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Now that I got that under control, I need more help . What are the flaps doing in their resected settings and I still don't really get what trimmer does. Can anyone explain these things... I'd be nice to know seeing as how I'm currently circling the airfield and would love to land and take a shower
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Old 08-06-2009, 11:25 PM
HauptmannMolders HauptmannMolders is offline
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Think of trimming like zeroing your controls. In any air plane depending on height, speed, wind speed and direction etc the plane will take considerable effort to have it fly straight. By trimming you are setting the stick and rudders to a point where it fly straight in the "zero" position. Hold the stick/rudders so that the plane is flying straight and hit the trim button. When you then let go of the stick/rudders the plane should now fly straight with little or no effort even if you take your hands off the controls.
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