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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 08-05-2009, 01:35 PM
H Lecter H Lecter is offline
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Originally Posted by sod16 View Post
AI CANNOT shoot you down at all, it takes SOOOOOOOOOOOOO long even if you fly in simulator mode..
They can, but they take some time to do it. Maybe it's because it is a demo..?

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Your pilot never dies (maybe for ratings) unless you blow up
I'm sure he can die. Theyounggameguy posted a video somewhere on this forum in which the pilot definitely died.

I am always in for more realistic damage and hope that there will be improvements - at least in a sequel if there will be one.
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Old 08-05-2009, 01:38 PM
sod16 sod16 is offline
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You know, i doubt its because.. "its a demo" because i have not seen one demo thats changed at all since the demo was released, thought maybe you are right.. and there is a harder AI setting.
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Old 08-05-2009, 08:45 PM
TexRoadkill TexRoadkill is offline
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Only a complete sod would call it rubbish. The graphic representation of the damage is not dynamic but the actual damage modelling under the hood is pretty sophisticated. You can damage separate components of the plane and crew.

It's much more sophisticated then the hit point system of every other console flying game.
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Old 08-05-2009, 09:40 PM
sod16 sod16 is offline
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Only a complete sod would call it rubbish. The graphic representation of the damage is not dynamic but the actual damage modelling under the hood is pretty sophisticated. You can damage separate components of the plane and crew.

It's much more sophisticated then the hit point system of every other console flying game.
but if you ever played the pc version then you wouldn't be so easily satisfied
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Old 08-05-2009, 11:10 PM
TexRoadkill TexRoadkill is offline
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but if you ever played the pc version then you wouldn't be so easily satisfied
Why would you expect a console game to be as detailed as a PC game?
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  #6  
Old 08-05-2009, 11:21 PM
sod16 sod16 is offline
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Why would you expect a console game to be as detailed as a PC game?
Well damage, id say is not that hard to make... port if like everything else thats been ported like the flight models..
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  #7  
Old 08-05-2009, 11:22 PM
sod16 sod16 is offline
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worst as in blazing angels "is better", which i personally cant stand.
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  #8  
Old 08-05-2009, 11:31 PM
PulpzillA PulpzillA is offline
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i can kinda see where sod is coming from. i started a thread about this a few days back. the thing im disappointed about is that we were 'promised' a damage system the same as il2 on pc and its lacking in that respect.
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  #9  
Old 08-06-2009, 12:51 AM
Riceball Riceball is offline
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Originally Posted by sod16 View Post
worst as in blazing angels "is better", which i personally cant stand.
Please. You're kidding right?

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Originally Posted by sod16 View Post
theyl only ever bother if enough people argree, clearly this game is going to stay arcade like forever.
And clearly the PC die hards will never be satisfied with BoP. Just because wheels don't rip off at high speed ,which I doubt was common, and the damage model is not as good as PC versions makes it arcade like?

And you called somebody simple minded? That's rich.
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  #10  
Old 08-06-2009, 01:13 AM
MAYAman MAYAman is offline
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Originally Posted by sod16 View Post
but if you ever played the pc version then you wouldn't be so easily satisfied
I played the PC version, and guess what? this isn't the PC, this is the Xbox 360 where hard core like us and casuals have to play together.

When we have full convergence and PC/Consoles become synonymous with each other then we will have nirvana. But until then this is a good first start.

Being overly critical because you're used to the open and sophisticated nature of PC is silly. I think this is an EXCELLENT first step towards more sim games like this on console. But if people keep bashing it and saying I WON'T BUY IT. guess what is going to happen? You won't get another.

you thinK PC gaming is going to be around for ever? LOL no, you need consoles buddy so just accept it for what it is and give some feedback to the developers in a respectful and clear manner so they can consider it for the next game. The more feedback they get the more they will listen. But not if you are an asshole. Not you in particular by the way, just people who are overly critical in an asshole type manner.
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