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| Adventure mode All you want to know about adventure mode (may contain SPOILERS) |
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#1
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Rather impressive, is Karador don't cast any more spells if you killed all and none can be call from death?
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#2
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I killed all his units by turn 8 and left the crystal for later - He actually had 26 mana with no units to spare so he couldn't cast anymore.
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#3
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It's a point I never quote in this battle.
So if I understand what you mean is if there is no more enemy then the crystal doesn't use Necro call and Karador anyway never use this spell but will also won't use any other like hypnotize because it has no more units? EDIT: And I don't understand how you managed Necro call, could you explain a little? EDIT2: The last time I played this battle, for some reason one Karador stack I had killed and Necro Call myself then killed by Karador unit didn't get Necro call by the crystal. Is there special rules about Necro call from the crystal? Last edited by Vilk; 08-04-2009 at 05:14 PM. |
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#4
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The AI analyzes the situation and works in a specific manner. In some turns it may not cast necro call, especially if the target it can call back is not "good enough". For example, the AI prefers to Necro Call the Bone dragons in this fight, then Necromancers, then Vampires. That's the thing one can exploit in this battle. That is also something you can work with - use necro call on the stack that AI values the most and force it to call back weaker units or cast other spells.
EDIT: When the battle is lost and the AI has no units and no mana, it usually stops doing anything as long as there is nothing of relevance to use necro call on. Then it's all about ressing your fallen troops |
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#5
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I believed there was necro call from necromancers but also a necro call of crystal and this one does only that but once at each turn. Next time I'll look more closely the log to see what happen.
Until now only strategy that counter necro call was working otherwise I had feeling to get the same stack restored next turn. I'm still curious to know how iregev managed necro call, pure force power working in this fight surprise me. |
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#6
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by turn 8 I had finished all his army and had either raised all the corpses using my Necro call spell or covered them with units/ice thorns.
I did pull it off with rather pure force since I was level 26/27 with +2K of leadership itesm and sword of light. Also I have been building this charchther sfrom startup specifically for this battle - equipement and skills see the "poor preist"example: priest base attack 10 morale bonus +2 my attack ~ +8 (don't remeber) sword of light +10 Holy anger + 10 total of 40 attack with double damage to undead and that's before the frenzy bonuses kick in (and he killed allot because of the summoing) The horseman starts this battle with 29(base)+6 (morale)+ 8 (att) + 10 (sword) +10 (anger) = 63 the inquistor had ~ 50 attack |
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#7
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Your description of this battle is strange at my eyes because Necromancers and Necro Call management are always my main problems and seems just a detail not worthing to mention for you.
Yes the Holy Anger and Sword of light bring a nice bonus. |
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