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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 07-22-2009, 06:11 PM
David603 David603 is offline
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I suspect that the controls will be simplified by cutting out less essential functions like landing lights, or by making them automatic. An Xbox 360 controller has 8 buttons, plus 2 analogue sticks and a D-Pad, and the PS3 controller has the same number. I know from previews that pitch and roll are mapped to the left analogue stick, while throttle and yaw are mapped to the right. This isn't as good as a flight stick, but these are available for both consoles and it is better than a keyboard/mouse.

That leaves 8 buttons. For the 360 I would map the fire button for the MGs/Cannon to the right trigger, and any ordinance carried to the left trigger. Trim would be the left bumper, and the right bumper would be the undercarriage. X and Y would toggle on/off for the supercharger and boost, while A is the target lock button, tapping it cycles targets and B would turn it off. Since simulation and realistic difficulties don't have target lock, I would map the prop pitch and radiator settings to A and B for these modes. Clicking the left analogue stick would lower or retract the flaps, and their position would depend on whether you had the undercarriage down and in the air or on the ground. Clicking the right analogue stick would open or close the canopy.

The D-Pad is for wingmen orders, Start is for the Esc menu and Back would toggle the map.

So, you can do most of the important things you could do with a keyboard/mouse using just the buttons on a game pad.

Last edited by David603; 07-22-2009 at 06:25 PM.
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Old 07-23-2009, 12:49 AM
dce21b dce21b is offline
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http://www.bluetomorrow.com/content/section/462/616/

I just wish they would realize that this is available and both mouse and keyboard are compatible with ps3. So now i just use this with both my pc/ps3 and it just takes a second to switch.

Also wish that they would make it so you can use a keyboard mouse set up on FPS as well.
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Old 07-23-2009, 10:15 AM
mondo mondo is offline
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Quote:
Originally Posted by David603 View Post

Trim would be the left bumper
I still don't see it. Trim is by far the most important controls after the throttle and control surfaces (assuming landing gear and flaps are taken care of) and those need 6 easy to use buttons for it ( positive and negative for elevator, rudder and ailerons).

Without elevator trim most if not all prop planes will be impossible to fly with any degree of accuracy and rudder trim is required all through the speed range with the only exceptions being the 190 and 109 which have flettner tabs.
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Old 07-23-2009, 10:48 AM
David603 David603 is offline
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Originally Posted by mondo View Post
I still don't see it. Trim is by far the most important controls after the throttle and control surfaces (assuming landing gear and flaps are taken care of) and those need 6 easy to use buttons for it ( positive and negative for elevator, rudder and ailerons).

Without elevator trim most if not all prop planes will be impossible to fly with any degree of accuracy and rudder trim is required all through the speed range with the only exceptions being the 190 and 109 which have flettner tabs.
This would work so that when the left bumper (LB) was held down, the analogue sticks would adjust trim instead of moving the control surfaces.

Last edited by David603; 07-23-2009 at 10:51 AM.
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Old 07-23-2009, 11:04 AM
mondo mondo is offline
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I guess it could work. Not ideal though if your trying to trim out damage close to the ground.

Still very sceptical and would like it so I can use a keyboard with the 360 or even better my CH Hotas.
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Old 07-23-2009, 12:42 PM
David603 David603 is offline
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You could make rough adjustments to trim in less than a second, though getting a perfect balance would take longer, but if I was flying near ground level with a damaged plane the last thing on my mind would be getting the plane to fly perfectly level with no control input.
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Old 07-23-2009, 04:38 PM
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P-51 P-51 is offline
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Quote:
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You could make rough adjustments to trim in less than a second, though getting a perfect balance would take longer, but if I was flying near ground level with a damaged plane the last thing on my mind would be getting the plane to fly perfectly level with no control input.
I think I woul hire a dry cleaner first
Chris
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Old 07-23-2009, 05:13 PM
David603 David603 is offline
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I think I woul hire a dry cleaner first
Chris
Great business opportunity. Fly though dry cleaner with free complimentary shots of straight vodka
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Old 07-24-2009, 11:18 AM
mondo mondo is offline
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but if I was flying near ground level with a damaged plane the last thing on my mind would be getting the plane to fly perfectly level with no control input.
Many years of IL2 tells me you do want to be trimmed out in this situation...you've been damaged and you need to get away, to do this you need to look at the map, looking at the map in an untrimmed and damaged plane close to the ground is very dangerous. Not to mention you'll also be looking around for who damaged you...
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