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IL-2 Sturmovik The famous combat flight simulator.

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Old 06-19-2009, 07:47 AM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by SlipBall View Post
Yep, I too want more, but the masses don't, so maybe we might get a bit more in SOW, but not much...but also you could easily takeoff in a spit at 70% in IL-2 as well, I will have to look at the man. guage next time
What did you base this assumption on ?


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Originally Posted by Blackdog_kt View Post
I'm not arguing against that, just using it as an example

If there's one thing FSX does a lot better than IL2, that thing is engine management in prop driven planes

You are probably correct but you should have said "the only thing" .

FSX is a "sterile" experience compared to IL2.

Last edited by KG26_Alpha; 06-19-2009 at 07:51 AM.
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Old 06-19-2009, 10:57 PM
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[quote=KG26_Alpha;79967]What did you base this assumption on ?





Just the general words from Oleg on the matter...I think that the third party projects will fill the void someday
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  #3  
Old 06-22-2009, 08:54 AM
Bobb4 Bobb4 is offline
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[QUOTE=SlipBall;80070]
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Originally Posted by KG26_Alpha View Post
What did you base this assumption on ?





Just the general words from Oleg on the matter...I think that the third party projects will fill the void someday
The way I read it he is catering for both ends of the spectrum. Those that want it uber realistic and the arcade fanboys. The only thing he is against is complicated starting procedures. Who really wants to spend ten minutes warming up their engines to optimal preflight temp on a Siberian airfield before taking off to down the luftwaffe?
Okay I do, but hell he ain't building the game just for me lol
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Old 06-22-2009, 09:50 AM
Skoshi Tiger Skoshi Tiger is offline
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[QUOTE=Bobb4;80328]
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Originally Posted by SlipBall View Post

The way I read it he is catering for both ends of the spectrum. Those that want it uber realistic and the arcade fanboys. The only thing he is against is complicated starting procedures. Who really wants to spend ten minutes warming up their engines to optimal preflight temp on a Siberian airfield before taking off to down the luftwaffe?
Okay I do, but hell he ain't building the game just for me lol
It would really depend upon whether you could be manning a AAA gun while the engine was warming- you know to let you keep the vultures at bay. 'Sprockets' (The lead mechanic) is more than capiable of getting the Spitfire started!

Last edited by Skoshi Tiger; 06-22-2009 at 09:52 AM.
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Old 06-28-2009, 04:14 PM
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DD_crash DD_crash is offline
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I would like to see the AAA reduced from submarines for a time before it dives, This would allow A/C like the Swordfish a good chance of sinking it as in RL (asuming that the subs can dive during the game)
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Old 06-28-2009, 11:10 PM
Mekushikurih Mekushikurih is offline
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Oleg if you ll make another game and will not look after it....please dont make it...
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Old 06-30-2009, 01:20 PM
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Originally Posted by Mekushikurih View Post
Oleg if you ll make another game and will not look after it....please dont make it...
Huh?

Does responding to this comment mean looking after a troll?
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Old 06-29-2009, 02:38 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by DD_crash View Post
I would like to see the AAA reduced from submarines for a time before it dives, This would allow A/C like the Swordfish a good chance of sinking it as in RL (asuming that the subs can dive during the game)
Hey if the men refuse to leave their guns and sacrifice themselves for the good of the ship, who are we to complain!

and Mekushikurih, Oleg has supplied more update and support for the Il2 series than anyone could reasonably expect. We were infact spoilt! Just because they have finished with IL2 to start working on BoB doesn't take away the six or so years that Oleg supported the IL2 series.
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