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Tips and Hints Different solutions, tips and hints.

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  #1  
Old 06-09-2009, 08:27 AM
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Metathron Metathron is offline
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In my current game as impossible paladin, I attacked the kraken when I was about level 12, I think, with the following army composition:

Inquisitors
Archmages
Cannoneers
Giants
Royal Snakes

All in all, the fight wasn't tough at all. Used the snakes' lunge ability to attack the kraken directly, and used the giants as a tank to both attack the kraken and provoke it to attack the giants (so no devilfish summoning for some turns), which it did, and the giants could more than withstand its attack with its huge hit points, the archmage's shield, and an occasional heal spell.
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  #2  
Old 06-09-2009, 01:41 PM
Razorflame Razorflame is offline
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where did u get giants so fast?
(assuming u didn't yet go to the mines)
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  #3  
Old 06-09-2009, 04:55 PM
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I did go to the mines with the intention of activating Lina and hoping to get cannoneers. Luckily, they were available in the first areas, so then I also opted for giants (there were 4 available). While they are lacking in the damage dealing department -- which I guess is true of all level 5s -- they are excellent as a meat shield, i.e. blocking some choke points.
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Old 06-09-2009, 09:46 PM
Chase Chase is offline
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Quote:
Originally Posted by Metathron View Post
I did go to the mines with the intention of activating Lina and hoping to get cannoneers. Luckily, they were available in the first areas, so then I also opted for giants (there were 4 available). While they are lacking in the damage dealing department -- which I guess is true of all level 5s -- they are excellent as a meat shield, i.e. blocking some choke points.
That they are, and they can be healed unlike Royal Thorns and Cyclops (not counting gizmo)

I see myself probably using them just for soaking damage down the road. We will see tho, hard to tell at this point. I have had 0 unit losses so gold is not a problem .
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Old 06-09-2009, 11:21 PM
Vilk Vilk is offline
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This path lost a lot of time from a record point of view but in this approach it's sure that giants are tempting. Giants are also rather tempting to do their area damage and lower fish stacks.

I don't understand what you mean by provoking the Kraken to avoid fish summon. Since round 1 I had at least horsemen and often cursed ghost that was in direct contact to the Kraken and most often the Kraken summon anyway.

The key point is to kill faster the kraken to avoid to big fish stacks, that's why Leadership and units that hit hard should be great. Giants are definitely a good choice for this fight but that also means to give up any time record.

EDIT: I checked and had Leadership 6178 right before Kraken fight, not bad for a mage. And I had already done the Orc Embassy fight but hadn't pick a Shaman pack when I was close to doing Kraken Fight.

Last edited by Vilk; 06-09-2009 at 11:35 PM.
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  #6  
Old 06-10-2009, 08:26 AM
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I personally couldn't care less about any time records, my main goal is to have fun with the game, and if that entails going back and forth in order to try different strategies or possibilities, then so be it.

As for the giants "provoking" the kraken to strike them, I don't know if it was just a lucky coincidence. But certainly, up to 1/3 of the kraken's actions were striking the giants. Luckily none of my other units were in the path then!
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Old 06-10-2009, 11:13 PM
Vilk Vilk is offline
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Quote:
Originally Posted by Metathron View Post
I personally couldn't care less about any time records, my main goal is to have fun with the game, and if that entails going back and forth in order to try different strategies or possibilities, then so be it.

As for the giants "provoking" the kraken to strike them, I don't know if it was just a lucky coincidence. But certainly, up to 1/3 of the kraken's actions were striking the giants. Luckily none of my other units were in the path then!
Ok 1/3 isn't bad probably a bit of luck or something. Anyway that means 2/3 of fish summon that's a lot anyway, better kill the kraken fast to not get big fish stack.
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Old 06-09-2009, 11:43 PM
Vilk Vilk is offline
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Quote:
Originally Posted by Chase View Post
That they are, and they can be healed unlike Royal Thorns and Cyclops (not counting gizmo)

I see myself probably using them just for soaking damage down the road. We will see tho, hard to tell at this point. I have had 0 unit losses so gold is not a problem .
Beside for Kraken fight, I get some at mines castle and pick them for a try but I really don't like them when I don't have the Ogre boots or the item that speed up the slowest unit. I don't see at all how they can help reach the zero unit loss. Well ok this goes through many resurrect in any cases but for me Giants could not help lower units loss as well than Horsemen or Cursed Ghosts.
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  #9  
Old 06-10-2009, 12:11 AM
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Ryastar Ryastar is offline
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I mainly use giants for one thing: sacrifice. They have so much defense and health that they can still survive even if you take out most of their health to increase your troops. Free sacrifice=win
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Old 06-10-2009, 06:46 AM
Chase Chase is offline
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Quote:
Originally Posted by Ryastar View Post
I mainly use giants for one thing: sacrifice. They have so much defense and health that they can still survive even if you take out most of their health to increase your troops. Free sacrifice=win
Clever trick indeed
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