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IL-2 Sturmovik The famous combat flight simulator.

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Old 06-05-2009, 01:42 PM
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He111 He111 is offline
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just went back to replaying IL2, it's still a classic!

A few bugs though that are annoying, hope they are are fixed in SOW.

(1) AI planes target a enemy plane far off in the distance and ignore enemy in their windscreen.
(2) AI gunners on some bombers fire at open space when enemy is near.
(3) AI planes when taking off ignore if the plane in front is on fire and try to takeoff, exploding when they hit it.

As to SOW, it would be great when a plane lands to re-arm / refuel if ground crew actually run out and a fuel truck moves out to your plane and you see them in action. Seeing resting pilots relaxing in chairs, laying on the ground while waiting to be scrambed would be totally sick also.

.
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Old 06-11-2009, 04:41 AM
Zorin Zorin is offline
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I'd like to see some shots of ordnance in the next picture update. RAF and Luftwaffe bombs.
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Old 06-11-2009, 05:36 PM
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ALien_12 ALien_12 is offline
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Quote:
Originally Posted by He111 View Post
just went back to replaying IL2, it's still a classic!

A few bugs though that are annoying, hope they are are fixed in SOW.

(1) AI planes target a enemy plane far off in the distance and ignore enemy in their windscreen.
(2) AI gunners on some bombers fire at open space when enemy is near.
(3) AI planes when taking off ignore if the plane in front is on fire and try to takeoff, exploding when they hit it.

As to SOW, it would be great when a plane lands to re-arm / refuel if ground crew actually run out and a fuel truck moves out to your plane and you see them in action. Seeing resting pilots relaxing in chairs, laying on the ground while waiting to be scrambed would be totally sick also.

.
Yeah, and combat AI is unrealistic, if you fight with jet against biplane, ,,the biplane is better''
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Old 06-13-2009, 02:27 AM
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zakkandrachoff zakkandrachoff is offline
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Red face storm of war will be like...

wish storm of war will be like, or most better birds of prey

http://e3.gamespot.com/image_viewer/..._below;thumb;1

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Old 06-13-2009, 04:41 AM
Chivas Chivas is offline
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Quote:
Originally Posted by zakkandrachoff View Post
wish storm of war will be like, or most better birds of prey

http://e3.gamespot.com/image_viewer/..._below;thumb;1

I'm very impressed with the terrain shots in IL-2 BOP. They are by far the best I've seen in any flight sim, but I believe SOW will be even better. I'm also interested in seeing how the BOP terrain looks at 100M.
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Old 06-13-2009, 07:07 AM
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The Bop terrain looks very very much like the SOW terrain that Oleg ditched and restarted in 2007. So it should be a whole lot better.
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Old 06-13-2009, 10:17 PM
Foo'bar Foo'bar is offline
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Very impressing screenshots!
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Old 06-14-2009, 07:42 AM
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Quote:
Originally Posted by Chivas View Post
I'm very impressed with the terrain shots in IL-2 BOP. They are by far the best I've seen in any flight sim, but I believe SOW will be even better. I'm also interested in seeing how the BOP terrain looks at 100M.
I'm just stating opinion here...But I'll bet that when Oleg starts posting "in-game" screen shots we are all going to be quite pleased with what we see.


Quote:
Originally Posted by Tree_UK View Post
The Bop terrain looks very very much like the SOW terrain that Oleg ditched and restarted in 2007. So it should be a whole lot better.
I have thought that perhaps this was a reason why Oleg was keeping the "in-game" "up-dates" under wraps...it did seem that some of the game/map moders where "influenced" by the new "SoW BoB" look. Didn't someone use one of the map tiles that Oleg posted? Ball-zay...

Anyway... A QUESTION for Oleg...Hello!

I'm really curious about the distance at which detail will be visible? How will this be handled? How are you going to deal with the issue of buildings "popping into view"? How far are we going to be able to see details? This is a real immersion issue with me...Thanks!
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Old 06-15-2009, 03:06 PM
Bobb4 Bobb4 is offline
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Quote:
Originally Posted by proton45 View Post

Anyway... A QUESTION for Oleg...Hello!

I'm really curious about the distance at which detail will be visible? How will this be handled? How are you going to deal with the issue of buildings "popping into view"? How far are we going to be able to see details? This is a real immersion issue with me...Thanks!
+1
Also clouds popping into view as well, another IL2 trait I hope SOW will end for good
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Old 06-16-2009, 06:48 AM
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Will the BOB have a more realistic engine modeling.

A present in 1946 i can run the engine Maximum power and RPM all day as long as i cool it when it over heats i will not have a problem. During the battle of britain both the spitfire and hurries only would last about 2 minutes and emergany war power and had wire across the throttle control that the pilot had to brake to engage EWP.In the years during ww2 the engine were very fragile and prone to braking down and had to be managed and it not a lot they have to do is but it would be good to know that if i don't lower the engine RPM and boost going to the battle and leaving the battle.

Will the early spitfires and hurries have the de havilland two speed prop pitch instead on the rotol constant speed propellers.

And will there be a engine run to were you have to test for propllers that run away and other test to make sure every is running ok and also the be about to switch the constant speed propeller off when they do loss control or get damaged.

With IL2 the time a engine can run when over heat has been modeled in as a preset time no mater how hard i run the engine or the height and weather condition. Will this be variable depending on the condition and make were if you don't check gauges you will damage the engines.
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