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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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This is the cosmetic damage as far as i can tell, not the destruction damage, like wing tips blown off etc. My question for Oleg is will damage such as cosmetic bullet holes have direct fm influence. A hole in my left wing although cosmetic in nature, will it affect drag? Will the damage model be more pronounced. Looking at a single engine fighter in IL 2 I can basically have engine smoke, stutter, stop, burst into flames or explode. Could a prop theoreticaly be hit by an incoming shell and shatter? Just how varied will the new damage model be? Will damage model from inside the cockpit be the same, a few holes in the windshield and a destroyed gunsight? If I am in a bomber cockpit and my co-pilot is killed will he slump over or will he still be alive to me? Last edited by Bobb4; 05-26-2009 at 07:56 AM. |
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#2
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Re: Bent metal skin damage.
Would be a nice thought to have this in real time DM but quite a load on the old CPU me thinks. The bent flaps thing is the same skin DM the IL2's have where you see peeled parts on the engine cowl and wings in the current IL21946. I dont think were goping to see it peel or bend inj real time, but appear as it does now in a DM skin. |
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#3
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Agreed, KG26_Alpha.
And other than the deformation the damage effects are not symetrical. I guess the chance of suffering the same damage to both flaps without shooting them off the wing is pretty much down to zero. In Olegish: Possible damage (not at once) In EliminateSpeculationish: It's a showcase for visual damage-effects. You will never see all this damage at once on a single plane ingame, as the plane would disintegrated long before due to weapons-effects, fire, explosions, structural stress, etc. |
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#4
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You could sure put that many holes in it with a Ki-27 and it would still keep on flying. My guess is it might tickle the pilot to death though |
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#5
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Hi, Oleg,
I would like to see hydraulic failure modelled in SOW. This would lead to the gear being lowered on an aircraft that has been hit as can be seen in some Gun camera footage. It would also make it feasible to lower the gear manually if the gear will not lower. I think this would be a cool feature both when attacking an aircraft and also having been attacked making an emergency landing possible. Cheers. |
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#6
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Make AAA (at least and Flak maybe) shoot at plane based on type of planes and MARKINGS. So if a Spitfire as german marking RAF AAA will try to shoot it down.
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#7
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As for the "gun cam" gear dropping that's probably due to the pilot before bail out or extensive damage to the gear locking mechanism, not sure the damage modelling will go that far, would be nice if it did. Last edited by KG26_Alpha; 05-27-2009 at 11:13 PM. |
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#8
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Will we see oil splats/smears on cockpits generated from enemy aircraft engines that have been damaged? I have read numerous combat accounts where this happened after attacking an enemy aircraft.
Last edited by Tree_UK; 05-27-2009 at 11:09 PM. |
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