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| Tips and hints for Single player campaign May contain SPOILERs |
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#1
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Quote:
I'm glad you like direct control. Whenever the situation seems stable, check if you can DC something in order to increase effectiveness, even if its only a MG soldier. Your main problem is tanks, so they will be your first target. The moment you spot those red triangles on the mini map, DC the closest AT gun and fire away, you need to knock them out as soon as possible. Also, equip your men in the trenches with AT grenades from crates, so they can stop a tank if it reaches the defense line. During the second phase, there is a minefield already in place on the left flank. Try to repair a few German tanks, especially if one gets disabled near your line (just select a soldier, click on the repair icon and check if anything is reparable near by). Also, when Karl mortars appear, take them out at once, one with the coastal gun, and the second with an air strike (providing you have them). If I were you, I'd start the mission from the beginning, making separate save games after each successfully repulsed German wave. Take it one step at a time. |
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#2
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WOW! I selected the mission on Normal difficulty and the mission is SO much easier. I could now do airstrikes and it wipes out everything just like the coastal gun. However, I never did find any antitank mines. I did find AP-40 granades, but no mines
Now my problem is this, how do I change the difficulty in my campaign? I changed it to Normal in my profile settings, but when I go to load the mission it remains in Easy mode (no airstrike). Can you switch mid-campaign? |
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#3
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Hmmm, I never thought of taking out those 88's at the top of the screen...Maybe that will help...
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#4
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Just finished this one on Hard. At some point the Germans take out your airfield, which is why you couldn't use air attacks. Here's some things that helped me:
-At the beginning, place your AT guns back in the trees a little bit behind the sand bag semicircles. These positions were set up by the level designers and have a pretty good firing field. -Try to always have someone on the fixed machine guns in the trenches. -Bring in reinforcements ASAP, don't let points build up. Either heavy squad or more AT guns. If you bring in heavy squad, make sure to use their AT soldiers (2 per reinforcement), they have a pretty powerful AT weapon. -Watch for planes. There's not much you can do about the bombing runs. Even if you try to move the targeted AT gun, the plane just adjusts it's route and kills it. However, you CAN see where the machine gun strafing runs will probably occur and move your guys out before the plane can get there. This is very impt as one strafing run can decimate an entire line of trenches. -When a tank is getting near range, save it. Then go through each AT gun and make sure it's ammo type is AP (armor piercing) instead of HE (heavy explosive). That way they're not trying to switch ammo type and reload when the tanks are in range. When the tanks gets in range click on each AT gun in range to attack the tank. If you lose an AT gun, reload. If you kill the tank, save. -SAVE/LOAD IS CRITICAL! You need some patience, but due to the randomness of this game, saving and reloading until it goes right is key. -Try to make it to 5 ships passed before retreating or being overrun from your first line of defense. -Once you fall back, get a flak gun ASAP and place it slightly left of center behind your trenches. Keep a constant eye for a fast moving enemy on your minimap (an enemy plane) and attack the plane with your flak as soon as possible. The goal is to shoot it down before it reaches your lines so the falling parts don't take out any of your men. If a plane attacks an area of your line where the flak can't reach it, reload. It'll probably choose a different spot on the next load. -Try to fill all the sandbagged semicircles with AT guns, just like before. It really helps to pull back the 76mm AT gun from the first line of defense before everything crumbles. -Once you have your flak and AT guns in place, get ready for a long, tough battle. Constantly keep an eye out for planes so you can force target them with your flak gun before they reach your lines. Do the AT force-fire trick as before, saving and reloading if things do not go well. Try to save up 50 reinforcement points so you can get the KV1 Heavy Tank. This will give you a solid mobile defense since you can move the tank as needed. -Most impt: SAVE EVERY TIME SOMETHING GOOD HAPPENS! I ended up having about 25 save slots. Every time I destroyed a tank and none of my AT guns or Flak was destroyed... save. Every time I shot down a plane w/o the falling parts killing something impt... save. Before you shoot the coastal gun... save. 20 seconds before the next wave of tanks hits your line... save. Then if everything goes to hell (which happened ALL THE TIME for me), you can reload and still be OK. -Final note: I had to play the entire mission at the slowest speed in order to have a chance at keeping up with the action. Even then I struggled. I don't see how anyone can play this game at full speed. Post back if you have more questions, good luck! |
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#5
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Hi all - new member here.
Just finished that mission myself. Air Strikes are not available for me either. I just won with a mixture of a stubborn will not to die, and one tank which i called in a reinforcement killing 5-6 german tanks. it saved me. they were attacking the left flank, and i made the tank come from the right flank (no enemy tanks there) and hit the german tanks from behind and to the side. Also make sure that you take out the two german vehicles that come in to destroy the AT mines in front of the left flank. i took them out before they could clear the mines, so the german tanks got blown up when they attacked "en masse". hope that helps |
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#6
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alright 1st off tomalak considering you know so much you should know that through the entire mission you NEVER get air support
2ndly here is how i won the mission (alternatly i NEVER used DC and i did this on med difficulty) step 1, get that 10-20 guys standing in the middle of the road into the trenches, have them stop off at supply crates 1st to get better weapons, then send the AT gun on the RIGHT hand side of the road to the right flank step 2, deploy a AT gun from your reserves and put it on a gap in the left flank (back in the trees but still giving it a line of fire) step 3 ,hold the 1st line you need to do this till 6 boats get by here is how you do this, deploy RIFLEMEN as much as you can or heavy infantry if you see a lack of PTARD's in a spot, and do as stated in another post with having about 3, SMG squads in the tree line to stop any german who bum-rush into your trench (i thought the japanise did that here is how much you SHOULD deploy to your front line durring this phase, 1-2 45MM AT guns, however many infantry you need, heavy i would deploy about 4 is all you should need. also deploy your AP miners from the renforcments and mine the left field CLOSE to your trenches if you do it too far the german tanks will just run them over and they will be wasted. step 4 this should be done within step 3, ok this takes a small ammount of micromanaging but not too much, you may find german snipers and just crackshot riflemen starting to pick off your infantry, so do this whenever they are not advancing on your trench (or are farther taht say 5 tanks away) have your infantry go PRONE presto how a moarter or an 88 round will have to land RIGHT on the trench for them to die and that happens about 8% of the time step 5, this is for a bit into step 3-4, ok while all that wonderful slaughter is going on up north, deploy the rest of your 45MM guns onto the 2nd line whenever there is a lapse or you do not need immediete renforcements. step 6 retreat the guns, when you have 6 ships gone start to have any remaining GUNS (not the usless infantry) and trucks (full of ammo) retreat back to the 2nd line, also send PTARD's and machine gunners (cause they have a use). step 7, by now hopully you have found those mines in the 2nd line and have had those combat engineers putting more in the right hand field, alternatly the germans should be flooding over the 1st line. but fear not comrade who has most likley lost over 100 infantry you are doing well! ok anyways start deploying the AT guns like no tomorrow to your 2nd line (good places to put them is in the village to the west and near that big @$$ costal gun, as well as in the bushed on the east side of the left flank, don't forget bout the right flank either it needs 2-3 opperational at all times) step 7. alright you now controll the 2nd line no retreat anymore (oh wait the infantry from the 1st line did not retreat anyways step 8. alright i am assuming you allready figured out how to hold the 2nd line on your own so i am not going to explain it in detail just deploy AT guns and infantry and DO NOT froget about teh right. but we have more pressing matters that other THOR is still alive and its blowing the $#17 out of you. you will soon get some tanks! now if your GOOD with them you can take out the other THOR with those + some from your reserves. if your not GOOD you need to use the costal gun again on it but dun worry it takes the THOR 3-5 mins to hit your gun so you only have 1 shot. step 9 with your costal gun freed up from shooting THORS (or your tanks allready got it) the rest should be easy, if it gets to hard abbandon the right flank and use the navy boys to get you more riflemen hope this helps now go figure out a way to do behind enemy lines |
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#7
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I've tested the availability of air strikes in the Sevastopol mission, and can confirm that - in my english MoW v1.11.3 - they're only available under the normal or hard, but not the easy difficulty setting.
Last edited by Slowhand; 05-31-2009 at 10:23 PM. |
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