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IL-2 Sturmovik The famous combat flight simulator.

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Old 04-18-2009, 11:51 PM
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SlipBall SlipBall is offline
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Oleg, A pilot should always try to take-off and land into the wind. In SOW with the ever changing weather, how will the pilot on approuch to a field, know the current wind conditions for landing at that airfield? Will it be that he must read the wind sock, or will the information come from the tower via the radio?
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Old 05-01-2009, 04:26 AM
Aullido Aullido is offline
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Hi,

I have some questions/sugestions about bombers:

1. Some of those bombers have a navigator in its crew. It would be nice if we can ask him where the hell we are.

2. Will the speed rotation of the turrets be modeled?
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Old 05-01-2009, 09:05 PM
*Buzzsaw* *Buzzsaw* is offline
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Salute

Here's another graphics related question.

From what I understand, Oleg has already said that the game will be optimized for multi core CPU's, but my question would be, would it also be optimized for multi core Graphics CPU's?

Ie. would a dual core Graphics card such as an ATI 4870 X 2 1024mb be a better choice than a faster, but single core NVidia GTX 285?

Thanks again
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Old 05-05-2009, 02:40 PM
nearmiss nearmiss is offline
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Some good points made about the content of this thread.

I just spent over an hour removing 12 of 15 pages of postings that were nonsense from this thread.

http://forum.1cpublishing.eu/showpos...85&postcount=6

First the postings will go, then if posters persist to post the stuff... then the posters.

This purpose of this thread was about questions and issues in one place for Oleg to read, and possibly discuss.

I'm cleaning the thread by deleting postings. Don't be alarmed if you invaluable insights are gone.

Read the first page of this thread it has a purpose and is sticky for that reason.

No more gripes and whines, if you expect answers to viable questions to Oleg then ask.

Carefully prepare your questions, he doesn't have time to read through the kind of mash we've just experienced.

Last edited by nearmiss; 05-05-2009 at 03:47 PM.
  #5  
Old 05-05-2009, 02:50 PM
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Hi Oleg, I think that it would be a good idea, if a player could check his gunstat's in off-line play mode. Please consider this possibility
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Old 05-05-2009, 06:37 PM
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zapatista zapatista is offline
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Hi oleg,

1) with the dynamic campaign engine will there be constant non-combat "background" AI activity in england that includes for ex:
- transport aircraft taking of from some airfields and heading to other airfields to deliver cargo, aircraft spare parts, munitions, fuel (whatever was historically accurate).
- groups of unarmed fighter aircraft being flown by non-combat pilots from the factories (located in the rear) to the various airfields. once landed they become "available" for selection at that airfield for ex. this is historically correct activity, and special groups of pilots constantly flew these new replacement aircraft to various squadron airfields
- small passenger aircraft flying in new pilots, recovered pilots who have parachuted during combat, or even VIP's flying in their own aircraft or as passengers (as was historically the case)
- some squadrons would get relocated from airfield A to B, so that mission might simply be relocating the aircraft to another airfield, rather then fighting (but you could encounter anything possible in flight of course)
- supply truck convoys (and trains) bringing in fuel, munitions etc

in some scenarios that type of activity was very important (stalingrad for german resupply, gibraltar for the British etc), but even when you read historical accounts of BoB and ww2, most larger airfields had a constant buzz of activity of aircraft flying in and out, and not all of those were pure combat missions, having some of that same activity would bring the sim "alive" instead of flying in dead space.

even as a friendly pilot flying over england, you would need to clearly identify the aircraft you have spotted, rather then just shoot at anything that doesnt look like a spitfire or hurricane. similarly on the ground some trains and trucks could be civilian, others might be military transports (points deducted for shooting civilians, points gained for destroying military transport). again we as pilots would need to IDENTIFY what we see before we shoot at it. some il2 pilots would also enjoy flying those supply missions, where for ex you have to fly cargo from A to B, and might have to be on the constant lookout for enemy fighters (or friendly fighters who mistake you for an enemy)

2) if a small amount of AI activity and missions is included like that in BoB, will that part of the game engine be open to 3e party developers so we can make this more complex in detail ?

3) will we be able to stop fuel and munitions (and spare parts for repairs) being available for aircraft at an enemy airfield by bombing/destroying their fuel dumps and hangers at that airfield ? so that if those are destroyed, it would take X amount of time again before aircraft that landed there can be refueled again ?
- this has the benefit of being able to "shut down" an enemy airfield, and force them to use another airfield. in the historical BoB that is exactly what the germans initially did, but then they made the error of attacking london and big residential cities instead, allowing the airfields to recover and be repaired. this is a tactic we should be able to use in a simulator as well i hope.

Last edited by zapatista; 05-10-2009 at 04:38 AM.
  #7  
Old 05-05-2009, 07:37 PM
Lucas_From_Hell Lucas_From_Hell is offline
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Zapatista, I guess the second question has already been answered previously.

But I have a question about a subject many complained on IL-2 series (and led to development of many softwares and MODs to correct this): aircraft markings.

I believe they will be the 1940 standard for German planes (a little question about it: will the swastikas be avaible? They make it so more historical correct and immersive) and A1 markings for British planes, right?. But will there be default skins with the markings (such as in some American and Japanese planes, and in Hawker Tempest in IL-2) and only lettering show (and this lettering, will it be similar to the old one, that looks more like it was glued than painted, or like in fully marked skins we can find around or even like MAT Manager (the markings and lettering are a little bit transparent so they look more natural in game)? And will we be avaible to select some special markings (this specially concerning about German planes. Some planes were painted with different markings instead of numbers). Will we be avaible to select different variations of this kind of markings on Storm of War? I know it might be too early for this question because you've said on the first page that sounds haven't been set yet, but it might be outdated, so: different accents for squadrons formed by foreign pilots (Polish, Czech, French and etc.)? And what about some popular phrases said over radio (such as "Achtung Spitfeuer!"), will they be present in the speech pack?

Last edited by Lucas_From_Hell; 05-05-2009 at 11:47 PM.
  #8  
Old 10-24-2009, 02:19 PM
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Xilon_x Xilon_x is offline
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Hello Oleg I ask you 2 important things to include in the mortgage BOB.
1 - That all the mechanical parts of the plane may be visible and movable doors doors large trucks flaps opening and closing vents to launch defense systems (chaff Flare) opening the door for opening petrol bombs airbrake opening door opening door launchers parachute opening and closing event of carrier air wings in short, the aircraft must be completely usable.

2 - we see and check for each airplane type weapons and to make an interface to mount an adequate defense system and armament merchandise or peoples-soldiers or gasoline or another tipe of transport object.But the most important thing of all that we wanted to ask is this The system for recording tracks.
I wanted a recording system such as that of IL-2 but with more options is the possibility 'to record the first track and then play well on it.
EXAMPLE I takeoff from the airport and my back and landed on my airport and the track record after the game again with the track that I recorded with another plane and take off my airport and I see the first plane and take-off from airport . Do you understand? or you must repeat the question? or tried to translate from English I hope you understand me.
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