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Mods King's Bounty: Crossworlds Mods

 
 
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Old 03-29-2022, 01:52 PM
Molder Molder is offline
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Join Date: Nov 2021
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Quote:
Originally Posted by fc_bayern View Post
Haha. What about Zombies? In life they are very slow but in game they are faster than Eagles using their abilities. And you are not right, I ment RED Snake, they should be protected from Fire because in nature there are some desert snakes that endure hot sun. Also look some of the first edition of the game(Legions or Crossworlds i don't know for sure) where there are a big variety of protections and weaknesses. Anyway. Why translastion should take so long? You have the base english texts of quests and most of the stuff, you need to translate only the new one. This is not an issue, in few hours I would adjust the new verson with some automatic translation. Besides I'm not in a hurry, replaying the other mod will take me more than a month for sure. So take your time to refine every detail.
Zombies are not as real as snakes Moreover, we don't know if it's a desert snake or not.

In any case, believe me, a few percent of damage resistance does not play a big role, it's even strange that you focused on such ordinary units as snakes. And it is in mod that the issue of resistances in a variety of troops has been worked out more than a lot.

The problem is not in the translation itself, but in finding all the places where this translation is needed. Everything is located in very different corners of different files, and you need to find a match for everything.
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