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#1
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Thanks shelby!
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__________________
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#2
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#3
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Hi!
I want to add some more In both Ardennes maps we have the following 1. Merzhausen airfield is too short. If AI takes off from south to north, it doesn't manage to clear the forest at NW. If AI takes off from north to south, some planes touch a hill while taking off. 2. Western runway of Eindhoven has runway icons but if I set a take-off/landing waypoint in the icons, the waypoint gets attached to the Eastern runway. If I move the waypoints to Western runway icons, planes still spawn/land in Eastern runway |
#4
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Another one, from the Stone age
At Berlin map, at coordinates 140.1,26.1 the railway disappears over the lake. There's no bridge. I've heard there was a similar situation at Balaton, but I can't find it |
#5
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Thanks for the reports Fhechene,
I'll pass these on. Reports like this do help to get the fixing process started. The work to fix some of the bug reports in this thread has already been done in theory. But be aware it seems the team is reluctant to make a new SFS file just for map fixes, so the fixes might not be included in the next patch unless a new map is completed. By the way, I looked for the Balaton bug, and I can't find it either. Last edited by JacksonsGhost; 03-16-2022 at 05:22 AM. Reason: Added comment |
#6
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Latest map bug report:
Airfield nearest Fort Pilastrino, SW of Tobruk, on Tobruk map: AI aircraft taxi into walls when taxiing to park at this airfield. Tested in 4.15. Edit: This only seems to be a problem for certain aircraft. For example, if you set up a mission that has a medium sized aircraft, such as the A-20C, landing from the South-West end of the runway, the first aircraft in will usually exit the runway to the right and double back until it strikes the wall near Grid 127.0, 161.5 (near the control tower). If you run the same mission using A B-24D they seem to use a different taxi path and avoid such collision. Thanks to emmett_grogan at M4T for pointing out to me that this bug can be hard to find. Last edited by JacksonsGhost; 09-03-2022 at 06:07 AM. |
#7
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To add to the previous post, Emmett has requested that I report an additional bug at the same airfield.
He says "P-40s simply vanish - de-spawn without attempting to park, when landing SW>NE. The single runway point they land on terminates beyond the two runway points at the NE end, guessing the Kittyhawks see those end-points first but they have no taxiway attached" (so they disappear). He also says "add Sidi Rezegh (also Tobruk, AO14/9) to your 'broken' list. Beaufighters roll out beyond the only taxiway, at the mid-point of the runway, carry on down the strip" (and disappear). |
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