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Hi, I have here the same question.
I have a Dedicated Server running fine on Linux without any mods. Now i would like to experiment with MODS, in this case 00_Gunsights_and_Glass_JA mod, which adjusts Japanese gunsights. If i enable it on a windows client just by putting it in the MODS folder and use the IL2.exe file from the EXE\Client_MODS\256M_MODS\, it works in the game. Then i wish to play with it on the Dedicated server. So i create as well the MODS folder there and use for instance the IL2server.exe from the EXE\DS_Server\384M_DS\ folder. Server starts without problems. Then i connect the client and first it says connection successful and then disconnects immediately with "The connection with the remotehost is lost. Reason: Timeout 0." Also, if i do not put anything in this MODS folders, exactly the same response. What do i do wrong here? Should this work like this? My DSservers confs.ini contains this: [NET] speed=25000 routeChannels=0 serverChannels=6 localPort=21000 SkinDownload=1 difficulty=20116735 serverName=IL2 - 1946 Server 4.14m serverDescription=Version(414m) checkServerTimeSpeed=1 checkClientTimeSpeed=0 socksHost= checkTimeSpeedDifferense=0.3 checkTimeSpeedInterval=10 CheckRunTime=0 [chat] autoLogDetail=3 [MaxLag] farMaxLagTime=10 nearMaxLagTime=2 cheaterWarningDelay=5.0 cheaterWarningNum=-1 [Console] IP=20000 IPS=127.0.0.1 192.168.0.5 192.168.0.3 LOG=1 LOGTIME=1 LOGFILE=d:\IL2_FB_Dedicated_Server\log\logs.lst HISTORY=128 HISTORYCMD=128 LOGKEEP=1 [game] eventlog=d:\IL2_FB_Dedicated_Server\log\eventlog.l st event_ground=1 event_air=1 eventlogkeep=1 eventlogHouse=1 TypeClouds=1 HighGore=1 [RTS] locale=en |
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