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| Star Wolves 3D space RPG with deep strategy and tactical elements |
| View Poll Results: What should I Prioritize on? | |||
| Basebuilding! |
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1 | 25.00% |
| Balancing! |
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0 | 0% |
| The Mod Manager! |
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0 | 0% |
| Asteroid ore-dropping! |
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0 | 0% |
| Intensive Bugfixing! |
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3 | 75.00% |
| Voters: 4. You may not vote on this poll | |||
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#1
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Sure, thanks @Lotrek.
Still, Never had this type of problem before though, I mean... the whole Scripting Environment just... dies off when you save. I didn't even notice because the only components I was working on lately were inside the dll and I was basically only booting up the game to see if it still works. Its not even the injection at fault, something just broke deep within the code. The only thing I can do is gradually deactivating components from the mod and see what causes it that way, which is not exactly the most time efficient method, but it'll have to do.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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#2
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I've fixed up the problem, some would call it late, but I didn't expect the error to come from a "not-supposed-to-be-included file".
Link (MEGA): https://mega.nz/file/thZn0ILJ#8xkqd4...rOU7va3I2fD6pQ
__________________
Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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#3
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Is the first post of this topic up to date?
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#4
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Not exactly, sadly. But there haven't been that big of updates since then, excluding the Prestus Corp addition that can be found near Capricorn I think.
__________________
Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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#5
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Hi nocalora29!
Did try the recent version after I got to urge to scratch my spaceship-game itch Did install star wolves, did download SW3.Expansion.v0.8.1 and started a new game. Sadly, I can not use the Aurora portal in the first mission, first location. Attached are log files Please keep up the good work (as long as you have fun doing it). Cheers, valashu Last edited by valashu; 12-22-2020 at 11:26 AM. |
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#6
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Hey! Really sorry for this, but I can't find the cause of the bug as of now, it slipped due to the way I've tested for the time I was developing the mod actively.
If you still want to play the mod, I would recommend just using the latest versions prior to 0.8.1, these should be hosted on the ModDB Page of the mod. I'll try to find and fix the bug, but I can't promise anything ^^. Nowadays im working more on my own games instead of modding ancient relicts like star wolves if you know what I mean
__________________
Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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#7
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I know you have spent yourself working on this old game that is probably played by less than 10 people, and i am very thankful for what you have done all these years, but can i ask if you could add to the game the corvets and fighters from the star wolves 1 mods, i think you already had them in the files.
I am not sure i can do it myself even if you tell me how. Again i thank you for this huge mod, for adding everything and keeping this game alive all the way to 2021. I would have loved to see the idea you had with the prestos corp, the tamplers and the new aliens in its finished state, it looked great. I would like to see you new projects too some day. Thank you for the mod again. And thanks in advance for my selfish request. |
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