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Star Wolves 3D space RPG with deep strategy and tactical elements |
View Poll Results: What should I Prioritize on? | |||
Basebuilding! |
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1 | 25.00% |
Balancing! |
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0 | 0% |
The Mod Manager! |
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0 | 0% |
Asteroid ore-dropping! |
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0 | 0% |
Intensive Bugfixing! |
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3 | 75.00% |
Voters: 4. You may not vote on this poll |
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#27
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I uninstalled completely, had to restart because some of the dlls were still running even though I was not running the game and it would not let me delete them. I did a fresh install only using the 0.8.0 files you linked. I started the game with the injector exe with no issues. Once the initial cutscene was finished and the initial msf dialogue choices made, I pressed f5 to quicksave and the game crashed. This is my latest logfile:
Log started: 20:49:45, Sunday, May 17, 2020 Engine version: 1.12 build 284.2331 (20:49:45) (INFO) Root::InitObjects() (20:49:45) (INFO) Init texture manager (20:49:45) (INFO) Init Mesh manager (20:49:45) (INFO) Init material manager (20:49:45) (INFO) Root::InitObjects() OK (20:49:45) (INFO) Game::InitApplication() (20:49:45) (ERROR) LocalizationManager::ReadLOCFiles('DATA\LocData\En glish\'): cannot load LOC file 'DATA/LocData/English/DialogGW.loc_d.loc' (20:49:45) (INFO) Root::ReleaseObjects() [EXCEPTION] 0x00495607 EXCEPTION_ACCESS_VIOLATION (The thread attempted to read from or write to a virtual address for which it does not have the appropriate access.) [EXCEPTION] [INFO] Memory Usage = 14.253906 Mb [EXCEPTION] [INFO] heapchk return = -2 HEAP Ok |
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