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King's Bounty Famous series of Fantasy Real-time RPG with turn-based battles.

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  #1  
Old 08-18-2019, 10:17 PM
krc6311 krc6311 is offline
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I could care less what they do with the graphics, as long as they deliver on the game play and remember that this is a FANTASY GAME. Magic, elven lands, undead islands, pirate beaches, demonis, ect are what makes these games unique and interesting. Based on the trailer it looks a bit too...medieval. We'll see though, either way i'm absolutely thrilled to see another one coming and I'm in. Let's see who in this forum will be the first to complete a no loss run
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Old 08-20-2019, 11:40 AM
Darkeonz Darkeonz is offline
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While I agree that it definitely has a different feel, I am excited about it. I am not going to judge too much from the photoes. They really needed to update the game drastically for it to feel like a king's bounty 2 instead of just another expansion. I am looking forward to the more complex tactically battle. I wonder if we still see our hero from above, or if the hero will now move in third person? It could look like both.
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  #3  
Old 08-22-2019, 06:45 PM
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Sirlancelot Sirlancelot is offline
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Quote:
Originally Posted by krc6311 View Post
I could care less what they do with the graphics, as long as they deliver on the game play and remember that this is a FANTASY GAME. Magic, elven lands, undead islands, pirate beaches, demonis, ect are what makes these games unique and interesting. Based on the trailer it looks a bit too...medieval. We'll see though, either way i'm absolutely thrilled to see another one coming and I'm in. Let's see who in this forum will be the first to complete a no loss run
I really hope "no loss runs" are not possible anymore and the game has a truly challenging flavour.

The graphics are not important for me, I'll judge the product based on the AI improvements, general gameplay and inner balance.
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Old 08-23-2019, 02:15 AM
BB Shockwave BB Shockwave is offline
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Originally Posted by krc6311 View Post
I could care less what they do with the graphics, as long as they deliver on the game play and remember that this is a FANTASY GAME. Magic, elven lands, undead islands, pirate beaches, demonis, ect are what makes these games unique and interesting. Based on the trailer it looks a bit too...medieval. We'll see though, either way i'm absolutely thrilled to see another one coming and I'm in. Let's see who in this forum will be the first to complete a no loss run
True. Everyone I talked to praises the graphics while IMHO I was totally fine with the old game's graphics. As you say, however, it looks too medieval.
I do hope there will be more magic and fantasy, not just micromanaging a human kingdom... because that was the campaign of Heroes of Might and Magic VI too, and it was incredibly boring.
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Old 08-23-2019, 12:54 PM
Space Knight Space Knight is offline
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Watch this video:
It's an interview with the team making King's Bounty 2. It's in russian, but you should still be able to understand what they say if you enable english subtitles. It also contains some gameplay and a lot of cutscenes (and even a design for a dwarf unit if you spot it; Edit: now I uploaded two photos with the dwarf unit).
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File Type: jpg KB2 - Dwarf Concept.jpg (239.7 KB, 12 views)
File Type: jpg KB2 - Dwarf Concept 2.jpg (336.4 KB, 10 views)

Last edited by Space Knight; 08-27-2019 at 04:40 PM.
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  #6  
Old 08-23-2019, 07:16 PM
krc6311 krc6311 is offline
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Originally Posted by Space Knight View Post
Watch this video:
It's an interview with the team making King's Bounty 2. It's in russian, but you should still be able to understand what they say if you enable english subtitles. It also contains some gameplay and a lot of cutscenes (and even a design for a dwarf unit if you spot it).
Interesting video, and it answered some questions but unfortunately it seems to confirm my fear that they're getting rid of most of the fantasy elements. I'm sure most of us agree that we want crazy spells like Armageddon lighting the battle field on fire. We want a huge ice snake coming out of the ground. We want the god damn grim reaper himself being able to be summoned to wreak havoc on our enemies. I don't particularly care if something is realistic tbh, and for an RPG to try to go in that direction all it can really do is limit the creativity of those who are designing the game, because now they have a narrowing realm of possibilities. I'm only being this critical because this series is in my top 3 best of all time, and I would be devastated if it seems too repetitive. Either way, I'm definitely buying the game, no question there but I'd be lying if I said I wouldn't be pissed if I'm stuck in the same area (same scenery) fighting only increasingly larger groups of peasants, archers, and pikemen
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Old 08-23-2019, 08:48 PM
Space Knight Space Knight is offline
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Originally Posted by krc6311 View Post
Interesting video, and it answered some questions but unfortunately it seems to confirm my fear that they're getting rid of most of the fantasy elements. I'm sure most of us agree that we want crazy spells like Armageddon lighting the battle field on fire. We want a huge ice snake coming out of the ground. We want the god damn grim reaper himself being able to be summoned to wreak havoc on our enemies. I don't particularly care if something is realistic tbh, and for an RPG to try to go in that direction all it can really do is limit the creativity of those who are designing the game, because now they have a narrowing realm of possibilities. I'm only being this critical because this series is in my top 3 best of all time, and I would be devastated if it seems too repetitive. Either way, I'm definitely buying the game, no question there but I'd be lying if I said I wouldn't be pissed if I'm stuck in the same area (same scenery) fighting only increasingly larger groups of peasants, archers, and pikemen
I agree with you, but the guys from 1C said they want to implement a lot of fantasy creatures an that we will see them when they are ready, so it's guaranteed we will get at least dwarves (you can spot them in many places, as I said before), elves (they talked about them a little) and very probably orcs, since the game is also inspired from the movie Warcraft. But they also said absolutely nothing about the spells (the spellbook exists, but cannot be used in the beginning of the game, or is not properly working right now) and there is no rage anymore (or it's still not implemented). Now, the worst part seems to be the fact that the game is also made for console, so the controls and menu will be extremely simple (this is also probably one of the reasons why there are no dialog options).
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  #8  
Old 08-27-2019, 12:07 PM
Darkeonz Darkeonz is offline
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What bugs me right now is the fact that it seems like it is third person. I played King's bounty from the very first release back in 89-90. I am used to seeing it from the top. I love that about the game. Riding or sailing around deciding which mob to attack in order to avoid casualties.
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  #9  
Old 08-27-2019, 12:22 PM
Space Knight Space Knight is offline
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Originally Posted by Darkeonz View Post
What bugs me right now is the fact that it seems like it is third person. I played King's bounty from the very first release back in 89-90. I am used to seeing it from the top. I love that about the game. Riding or sailing around deciding which mob to attack in order to avoid casualties.
Sadly, the developers said it's not a strategy anymore, but an RPG with tactical battles, the game being centered on the story, not looting and battles. And that's why it's 3rd person.
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