Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old 05-23-2019, 03:50 AM
Ice_Eagle Ice_Eagle is offline
AVG Historian
 
Join Date: Sep 2015
Location: Pluto
Posts: 58
Default

Quote:
Originally Posted by Sita View Post
at first i must say that make AI equal to Human is very difficult task ..even if we talk about only Il2 ... you can make AI pilot incredably accuracy shooting ... with very argessive and clear acurate manuvers .. but you can programm some unexpected actions from live pilot.. some improvisation ... some not ordinary steps in flight and fight...
so i suppose hard to say what's the matter .. matter in software or in programmers...
Then introduce random variables for the AI. Truly random. For instance, AI always goes into a steep climb to try and escape. Almost. Every. Time. Why not randomly pick High-g barrel roll / Defensive spiral / Rolling scissors / High Yo-Yo / Low Yo-Yo / Split-S / Immelmann / Defensive split / Pitchback / Wingover when on or near the AI's high/low 6 o'clock, 8-4 O'clock etc. Same with head-on pass, stay and hold your line or randomly pick something else.
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:41 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.