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Mods King's Bounty: Crossworlds Mods

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  #1  
Old 04-19-2019, 02:06 PM
jorko80 jorko80 is offline
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Hi raknefne! Glad to see that your campaign is getting the attention it deserves, you were pessimistic earlier . Maybe I can try it again on impossible , when you are done with changes. Meanwhile I'm ready with the translation of my mod for Warriors of the North, but maybe I'll wait a bit for the people to enjoy your first

Last edited by jorko80; 04-19-2019 at 02:11 PM.
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  #2  
Old 04-20-2019, 06:25 AM
raknefne raknefne is offline
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Thx jorko80! Didn't u play Trent before? Can u recall the difficulty late compared to the start? Don't think of me just release, I'd be happy to play something myself after working w Trent for so long. I probably don't play to the end, I rarely do even in Trent.

About two new skills for 1.53, I will make them a refuced skill else it will be too unbalanced. Either choosecounter attack w just one level and one retal or archmage skill w 10% reduce leadership f magic units. U don't get the skill before midgame after a quest if u can fullfil it... Also their is a chance u don't get the quest at all. There will be no prereg to the skills
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  #3  
Old 04-21-2019, 08:03 PM
raknefne raknefne is offline
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If my last speed test on a new quest is fine when I test it Monday, v1.53 will be released during Monday. Had some problems with new skills from quest so it will be a little different...
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  #4  
Old 04-22-2019, 10:09 AM
raknefne raknefne is offline
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Trent version 1.53


- New quest in Jerneland for 5 Might, Mind or Magic Runes or if you are Paladin/Warrior, 1 new skill: Talk to the Dark Elf in a hut to the north-east in Jerneland.
- Spell Evilbook: 15-20-25 Mana (was 15-20-30).


Pet Dragon:
- Much can be developed a few levels earlier due to a shorter game.
- Lava: -5 Rage at start, still only 1 rest from earlier Trent version, now cheaper when leveling damage and pillars.
- Frenzy: Cheaper. About 10%
- Mana Accelerator: 1 extra level with 35 Mana late game. When leveling up AbilityPoints - only +1 Rage (was +3).
- Mystic Egg: The fixed leadership like +400/+800 etc, cost much less rage than vanilla (for instance at +400 leadership it doesn't cost more rage!). Btw in vanilla it was 100-300-700-1300 leadership, it was raised in earlier trents. It is more expensive for leveling the % factor and for level 2-5.
- Stone Wall: Rest reduced to 1 (harder to find Awaken Dragon from v1.52). But +1 Rest from 1000 Health.
- Start choice: Has been changed, so read carefully when u choose at the pet trainer, O'gnark.
a) +1 Initiative to Animals and Dragons, "Mystic Egg"
b) +2 Attack, "Ball of Lightning"
c) +2 Intellect, "Treasure Searcher"
d) +2 Defense, "Stone Wall"
e) +4 Rage, "Mana Accelerator"
f) +5 Mana, "Ball of Lightning"
g) +3% Crit, "Mana Accelerator"


To players: Let me know about balance in the end, since much have been changed since the first tests! Worse case it is easier than intended. But increased a few crucial units last map. Also about the balance with leveling the Pet Dragon.

Last edited by raknefne; 04-22-2019 at 11:18 AM.
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  #5  
Old 04-22-2019, 02:11 PM
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Sirlancelot Sirlancelot is offline
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I have completed the Ogre set. That means, +2500 leadership. Yes, I'm a lucky bastard. I think the game will be easier from now on.

I'm level 23.

Still suffering pain due to the stomachache, though. I've not played much since the other day.
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  #6  
Old 04-22-2019, 03:10 PM
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Sirlancelot Sirlancelot is offline
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Quote:
Originally Posted by raknefne View Post
Trent version 1.53
- New quest in Jerneland for 5 Might, Mind or Magic Runes or if you are Paladin/Warrior, 1 new skill: Talk to the Dark Elf in a hut to the north-east in Jerneland.
I've been thinking about the Runemages and the hero special skills. Perhaps it's better to keep Runemages vanilla leadership & price and just increase their basic & destruction damage by a certain percent. This way we don't improve their resurrection and illusion talents at the same time.

About the quest to obtain all the hero special skills "for free" (without having to reach their respective position in the skill trees), I would give the player only 25% or so to have access to it. 60% seems a bit too much.
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Old 04-22-2019, 06:11 PM
raknefne raknefne is offline
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Spec skill: only skill to get is archmage skill level 1 w 10% less leadership req. U choose this or get 5 might, 5 mind or 5 magic runes. Not both. The mage can only choose the runes since he has the skill from Sprudne. Their is a 100% chance for the options in 1.53. the archmage skill cost 3-3-7 runes (0-1-6 normally). Alternatively this option for archmage skill could be only 50% of games. So Holy Armor and count attack cannot be learned by other than normal classes... It was bugged, didn't work in 1.52

Runemages: yes they can be strong w 10% that's 1620 leadership w archmage skill... Could be 45 attack as in wotn and 1900 leadership, 12000 gold... But let's w8 after tests. I have changed a lot lately..

To Sirlancelot: Bad when u are so sick u cannot play!!! ... grats on set, 2500 leadership is a big boost. Never finished a set before. In later Trents it is only 2 items for the ogre set but around 1k leadership or so, cant remember. Still let me know about difficulty in Hopland / Krasen. The final boss in Krasen especially. Shouldnt be a walkover... how much leadership do you have the the ogre set as level 23? I only finished Trent once, on Hard.

Last edited by raknefne; 04-22-2019 at 07:40 PM.
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  #8  
Old 04-22-2019, 08:57 PM
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1darklord 1darklord is offline
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So I downloaded and started playing 1.52 yesterday. Can I just download and overwrite the files, or would I need to start again from scratch for this build?

Having a lot of fun so far.

Incidentally the Might power should be Counter-Strike not Bounter-Strike. Guess you accidentally renamed it.

Cheers,

Daniel.
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