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#1
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New set, Summoner set:
Summoner Horn.bmpSummoner Shield.bmpSummoner Shield2.bmp Doesn't seem to work on all types of snakes (photo 3...). Increasing the price of the shield though. All have been tested. Last edited by raknefne; 03-23-2019 at 10:14 AM. |
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#2
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What about the legend spells like fish. I never used them. Should they be improved?
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#3
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Quote:
I suggest reading GhoulKing spells analysis for a reference: Order spells: https://www.vigaroe.com/2018/05/armo...is-part-2.html Distortion spells: https://www.vigaroe.com/2018/05/armo...is-part-3.html Chaos spells: https://www.vigaroe.com/2018/05/armo...is-part-1.html |
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#4
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Interesting readings thx
I Will use inputs. Did u c the new 3 sets I posted sirlancelot? Last edited by raknefne; 03-24-2019 at 03:59 AM. |
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#5
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Yep, all seem balanced, except the Invisible set which sounds OP. The ghost sword for example is rather OP. -50% physical resistance is a lot.
By the way I tried some of these items in vanilla and they appeared to be broken. For example, Ray of light didn't work. Or at least didn't seem to work. The HUGE attack bonus wasn't noticeable at all. It looks like they were only made to spice up the game without worrying too much about balance. They were part of Crossworlds addons. |
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#6
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I just checked code for ghost sword. It halves physical resistance not subtract. Still op?
Could reduce to 25% reduction Using your spell link to balance even more. Life light costed 50.000!!! I reduced the mana as well etc |
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#7
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I'm playing in the second island and really enjoying. Hope you will have enough strength creating new campaigns
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#8
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Quote:
Quote:
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