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Mods King's Bounty: Crossworlds Mods

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  #1  
Old 02-13-2019, 12:39 PM
raknefne raknefne is offline
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Hehe, no I'm not angry with you, Sirlancelot, on the contrary it's good with feedback!
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Old 02-13-2019, 12:56 PM
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Sirlancelot Sirlancelot is offline
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Good to know. It's a relief.
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  #3  
Old 02-14-2019, 07:17 PM
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Sirlancelot Sirlancelot is offline
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Alchemists are broken. Or so it seems. Venom and energetic potions are missing from their list of talents.

However, at least when controlled by the AI, they are able to throw venom potions even with Magic Shackles or a troop upon them.
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Old 02-15-2019, 01:57 PM
Erkilmarl Erkilmarl is offline
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I suppose you are both right about item upgrades. I have to see myself, I'll start a new game.

PS. Steam counts that I have played almost 600 hours, but I may have played that many hours already before Steam.

Last edited by Erkilmarl; 02-16-2019 at 06:40 AM.
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Old 02-15-2019, 04:09 PM
raknefne raknefne is offline
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I have already lowered it a little more for next version. So overall it is 30-50% easier to item upgrade than vanilla. Some items have just a little bonus, like Steel Band that only get +2 Attack and +1 Defense when upgraded. Therefore I made such one easier than something that gives bigger bonus.
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Old 02-17-2019, 06:29 AM
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Sirlancelot Sirlancelot is offline
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There is a "sleepy wolf" next to the Trent Dungeon who seems to be able to interact with the player, yet he doesn't respond. Is it related to a quest? Should I be able to talk to him?

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Old 02-17-2019, 08:49 AM
raknefne raknefne is offline
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No it is just for the scenairy. In general all such animal that is neutral are just for the fun. No quest
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