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Mods King's Bounty: Crossworlds Mods

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Old 02-06-2019, 04:05 PM
raknefne raknefne is offline
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About paladins; AI is not always so clever... the link to the Legend game you mailed me, does it improve AI in this matter?

My question about runemage is entirely about a text error.

Last edited by raknefne; 02-07-2019 at 06:49 AM.
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Old 02-07-2019, 10:33 AM
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Sirlancelot Sirlancelot is offline
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Quote:
Originally Posted by raknefne View Post
About paladins; AI is not always so clever... the link to the Legend game you mailed me, does it improve AI in this matter?

My question about runemage is entirely about a text error.
Are you talking about the game or the mod?

Sorry, you're right. Apologies.
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Old 02-07-2019, 07:50 PM
raknefne raknefne is offline
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I'm talking about The Legend mod.
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Old 02-07-2019, 11:41 PM
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Originally Posted by raknefne View Post
I'm talking about The Legend mod.
It improves mainly the AI of heroes. Computer opponents have a more varied spellbook and choose wiser what to do with it.

Common creatures have new or modified abilites and they certainly use them.

However, it's far from being perfect. I recommend you to give it a try and see for yourself.
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Old 02-08-2019, 03:46 AM
raknefne raknefne is offline
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I will when I get the time! The first look I had of it looked very professional, although I had trouble already in the turtorial...

New version Trent 1.2 now, can be downloaded now. If you have already started a game, just continue, it is minor and manageable few bugs that need a restart. All map changes need a restart to work, but creature and spell changes works immediately in your current game:

Trent version 1.2

Spells:
-Avenging Angel: Price 500 (was 2.500), Mana 6-8-10 [was 9-13-18], Crystals 1-2-5 [was 3-5-8], Damage 90-150 (was 85-130), Duration 4-5-7 (was 4-5-6).
-Lightning: Mana 10-15-20 (was 12-20-30), Crystal 1-3-6 (was 4-6-12). Did anybody learn it before?

Creatures:
-Ingeneer: Only 1 charge of Blind potion, and cannot be made again! Damage for short ranged ray up by 15%
-Fire Spider: Ranged shot didn’t burn before, now a 20% chance, beside the melee 30% chance.
-Snake: A vanilla text error: It said that the longattack poisoned, it only stuns. Corrected.
-Paladin: Was nerfed a lot in 1.1, now it has 1 Charge of 35 healing, 1 Charge Prayer with only 5 healing [was 28] and 15% more damage on Undead/Demons when used. Give Turn the same.

Map etc:
-Jerneland: Castle on island to the East could be reached before fighting the strong hero guarding it. Should be fixed.
-Jerneland shops: A little lower chance for getting level 4 neutrals in 2 shops.
-Jerneland, big island to North-East has been added: A 65% chance of finding an intrance to a small cave.
-Different chances of finding hidden goodies... no spoilers here...
-Sprudne: Text bug when quest 'Grots sad love', gave wrong text after completion, sounded like other quests where done too, fixed.
-The Warrior Hero startsoff with Fire Spiders instead of Peasants.

Last edited by raknefne; 02-08-2019 at 04:13 AM.
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Old 02-08-2019, 06:57 AM
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Congrats!!

I hired five engineers yesterday. We'll see how they feel now.
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