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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 06-26-2018, 02:57 AM
lordmuda lordmuda is offline
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Join Date: Jun 2018
Location: Indonesia
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Quote:
Originally Posted by nocalora29 View Post
To replace the model of the Star Wolf in SW1 you'd have to go firstly extract the .dat file in the Data folder of the game, just extract it in there with 7Z or WinRar and Overwrite if it asks.

After that you need to go to the Game folder and then Open the Carcasses.xml file with Notepad or preferrably "Notepad++". Search for the <BigShip name="Mothership"> Entry. Then you just need to change the <mesh_name>mothership</mesh_name> entry to another .IMD Mesh file.

Importing Custom Models which aren't in the \Objects folder is quite tricky though, I would only post instructions if you intend on doing that.
I'd like it very much if i can do it, i want to get an alternative appearance for the mothership. But then, how will the custom model deal with turrets and rockets ( for fighters-class crafts? ).
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