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| Star Wolves 3D space RPG with deep strategy and tactical elements |
| View Poll Results: What should I Prioritize on? | |||
| Basebuilding! |
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1 | 25.00% |
| Balancing! |
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0 | 0% |
| The Mod Manager! |
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0 | 0% |
| Asteroid ore-dropping! |
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0 | 0% |
| Intensive Bugfixing! |
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3 | 75.00% |
| Voters: 4. You may not vote on this poll | |||
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#1
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Star Wolves Devs used a Custom made Encryption tool to protect the localizaton made by their Translator team.
I have made an experimental little tool to decrypt the text with help of the Encryption key hidden in the game exe, but it still isn't capable of successfuly decrypting the text as of yet.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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#2
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Hey, I've been really enjoying this mod so far, but selecting the "scrap contract" option in the system retake contract causes my game to crash. FTU contracts seem to be cancelling properly, but this one doesn't. Can anything be done to fix this?
ScrapDynMission_SystemRetake_Patrol [EXCEPTION] 0x0040a95b EXCEPTION_ACCESS_VIOLATION (The thread attempted to read from or write to a virtual address for which it does not have the appropriate access.) [EXCEPTION] [INFO] Memory Usage = 186.757813 Mb [EXCEPTION] [INFO] heapchk return = -2 HEAP Ok |
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#3
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some new jokes:
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#4
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and next two
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