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#1
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To tell the truth, here is my wish:
difficulty LimitedFuelOption 100 This is the realistic setting. All online players take-off with 100% of fuel. NO LESS! Thanks. |
#2
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Some maps are scaled. They are actually 1/2.
Those maps should have 50% fuel enabled. At least for the sake of caring about fuel shortage. |
#3
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Unacceptable. Bf 110 and P-51 carry so much fuel that they would be gimped as a result.
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#4
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Ok!
Forget the comment about realistic setting. ![]() |
#5
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Theres not many maps in IL2 1946 that need 100% fuel.
The game is mainly designed for condensed action not historical length flights, that's why some maps are chopped down and squashed up eg: Italy Getting an online piot to fly more than 15 minutes to action is bad enougth let alone a few hours. Last edited by KG26_Alpha; 07-06-2017 at 10:12 PM. |
#6
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Since both Bf 110 and P-51 were mentioned...
Bomber interception in Bf 110 was one of my favourite tasks in 2016/2017 winter season online. For example on Italy map there: http://www.letkaorel.eu/fusion7/foru...?thread_id=228 A map chopped down, indeed. But as true hard core interceptor you need a lot of time to wait for your pray. 100% fuel and drop tanks and the heaviest weaponry available... harder the merrier ![]() After 50 min of cruising you finally spot those 12 x B-17s...patience pays. ![]() But who was my nemesis? That smart ass P-51 who just scrambled every 20 min with minimum fuel load as soon as bombers began to shout "we are under attack" and who occasionally caught me with my pants down near the bombers formation. I did wish him to carry 100% fuel, damned ! ![]() Sorry, I have digressed. ![]()
__________________
Q: Mr. Rall, what was the best tactic against the P-47? A: Against the P-47? Shoot him down! (Gunther Rall's lecture. June 2003, Finland) |
#7
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you gotta let it go DimLee
![]() I have been thinking about that suggestion, it' always on off, so adding it would not effect anyone who did not want it, but it would be good for DF servers, guys would climb to burn fuel, and the Bombers would have a chance to get alt as well while the opposition was burning fuel. (Though I think all heavy's should get a 6000-8000m spawn when flying online, on servers with externals. What I would love more is the single player "4 for a flight" to be available to Bomber Pilots online, it's too easy for one Fighter to take out one Bomber, and usually it's one bomber vs several fighters. And I would probably hit something with my bombs if there were three more planes dropping in same area). Anyways, I like it, and I can see some potential uses for it. **like Max fuel, to create a situation like 109's over the channel, only have enough for 20 min over target. (now most would just fly till empty, or get shot down trying, but it's there for guys who wanna take it seriously that weekend.) Last edited by Music; 07-09-2017 at 12:15 AM. Reason: max fuel |
#8
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#9
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Hello Team
I've always wanted the simulator to have the following: 1) Variable random weather in the middle of the mission. 2) The possibility of having Rearm, Refuel and Repair option. To make it more in line with the simulator this option had three levels of realism. 3) Vehicles with normal traffic in cities or urban areas. This would give you more life and more realism. Fortunately computers are more powerful today and would support this graphical load. This would also include trains. 4) That the landing strips were not so extraordinarily flat, they should have certain irregularities on the ground. Thank you very much. |
#10
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This might not be possible given the limits of the IL2 engine.
Quote:
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Additionally, for towns and cities near the front lines, there wouldn't be any "ordinary" vehicle traffic since civilians were either evacuated or were under military authority. It would just be military traffic, which should be planned by the mission builder. This could vary based on type of runway and weather conditions. If it's possible to have bump effects for a runway, it might also be possible to have slippery conditions for rain/ice/shallow mud, or "bogging" conditions for deep mud, water, or swamp. Either could cause an aircraft to ground loop or nose over. |
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