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| Star Wolves 3D space RPG with deep strategy and tactical elements |
| View Poll Results: What should I Prioritize on? | |||
| Basebuilding! |
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1 | 25.00% |
| Balancing! |
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0 | 0% |
| The Mod Manager! |
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0 | 0% |
| Asteroid ore-dropping! |
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0 | 0% |
| Intensive Bugfixing! |
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3 | 75.00% |
| Voters: 4. You may not vote on this poll | |||
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#1
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I think I might have bricked the game on the help from the new empire -mission, I can't seem to get the trigger set off when I reach the placid docks station.
https://paste.ee/p/uimpK :edit: I completed the mission using a different route and it was fine. Last edited by TooBig; 05-30-2017 at 04:52 PM. |
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#2
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Could you post a savegame before you entered the system where you couldn't get the mission trigger to get off?
I guess I can work with the log, but having a savegame always helps me to get a look at the effects first hand HOTFIX #8 A Little bit delayed. should be out either Today or Tomorrow though!
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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#3
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HOTFIX 8 RELEASED
Download: http://www.moddb.com/mods/sw3exp/dow...#downloadsform Note: This does not replace the Hotfix #7. They are both independent fixes. This Hotfix fixes the MSSwitch prompt in the Ahilles system. Its now possible to go any route early game. EDIT: Due to a folder existence issue, please create a folder named "Autogen" in your main star wolves game directory.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 05-31-2017 at 08:16 AM. |
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#4
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HOTFIX #10 RELEASED
Download: http://www.moddb.com/mods/sw3exp/dow...-rc3-hotfix-10 Hotfix #9 has become deprecated due to some recent events and is now Hotfix #10. >Fixed Missing item marker texture
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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#5
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Hey all,
I've not been around in an age - wow, five years - but just logged on to see this mod in development. I notice that version 1.12 is ideally required to play this - I assume that's the latest version of the game. However, I was wondering if this mod worked with the GoG version, which has a separate version numbering scheme of course. I wondered if the replacement .exe would play nice with a (potentially) different file structure, depending on what the GoG guys actually changed. Cheers, Scoob. |
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#6
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Quote:
Aslong you use the new exe you should be good to go. If you encounter any problems while installing let me know ASAP.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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#7
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HOTFIX #11 RELEASED
Download: http://www.moddb.com/mods/sw3exp/dow...-rc3-hotfix-11 [ Changelog ] -Fixed story bug Reported by SARFAX -Some minor missing files referencing enginefx pfx files.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 06-06-2017 at 03:33 AM. |
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#8
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Quote:
Ok, GoG version of game installed & backed-up, just in case. Main mod and Hotfix applied. Game Launched and settings tweaked, currently just sat watching the action on the menu screen Update: Early-game playing very well, it's been a while (more than a while!) since I last played, but the starting area feels much more alive. Through luck, I've gained quite a lot of loot and could potentially buy a ship if I sold it all, however, I'm hesitant in case I break the plot. I recall said plot gives me a larger vessel at some point as a loan, but events lead to me keeping it... I've progressed a little, I now have the Pirate Mastiff Mothership. I do have a query however, my Mastiff's shields don't recharge at all, so I've taken a lot of hull damage over a couple of minor skirmishes. This makes life a little harder, but not insurmountable. Additional feedback: I'm unable to repair the Mastiff at Maintenance Stations. I select the "Repair" option, but get told that I need to keep still, and the repair cancels. Lack of shield recharge and no repairs is a problem! Note: sometimes the repairs start but are cancelled, other times they don't start. I do not appear to have control of my ship to hit "S" to stop it. The Dock menus appears before the ship has completed its approach to the station, maybe this is why the game think the ship is moving? I'll keep trying... Right, when the repair doesn't even start, I cannot even dock at the Station again, I reload to try again. If however the repair does start - which seems pot luck - and I exit the menu and repeatedly press "S" to stop, it will sometimes cancel the repair part way - but ALL money is taken - or it'll complete. Over several attempts I have managed to repair my ship, but it's very hit or miss. I just noticed that after a successful repair - albeit one I was charged twice for - my shields are now recharging! Hope my feedback is of use, I confess to not having read this entire thread, so apologies if I'm repeating what others have already said. Scoob. Last edited by Scoob; 06-11-2017 at 07:44 PM. Reason: Update |
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#9
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After an unexpected encounter autosave the pirates mercenary and Ternie disaper from system and I did this with a new profile.
Last edited by SARFAX; 06-02-2017 at 04:06 PM. |
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#10
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thats extremely odd.
I think I need a savefile before you entered ahilles to solve this one.
__________________
Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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