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| Star Wolves 3D space RPG with deep strategy and tactical elements |
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#1
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Star Wolves 3: Ashes of Victory is a stand-alone expansion, the third game in the Star Wolves saga. Original large-scale scenario, closely tied with the first part of the intergalactic epic, helps players influence the ongoing events and affect one of many endings. Free roaming, free mission selection, free team forming – the world of Star Wolves waits for its heroes. The epic saga continues. The last years of the Old Empire were soaked in corruption, piracy and the bloody conflicts which led to its demise. The so-long-awaited peace and order never returned to the Outer Worlds. The New Empire withstood heavy losses in the decisive battles of the Civil War and was forced to retreat to the Phoenix Sector. The clan feud cut the Triad Corporation into two irreconcilable camps. The attempt of an inner coup bled InoCo to near death. The entire systems fell under the control of pirates, and the allies of the former Emperor Ezar, who are trying to enforce terror and chaos in the worlds that would not obey them. The confrontation between various fractions escalates day by day, and a single spark is enough to set the Universe ablaze again.
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#2
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@Lotrek: I have been waiting for that, to be honest lmao
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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#3
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I figured if a dev wont post an update, I could at least April fool troll one
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#4
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There is not, by chance, anyone who can understand russian well enough to translate this question to me?
Какой по счету Уран от Солнца? - via google translate I got: What is the account of Uranus from the Sun? via some other translation the question was: What Bank account does Uranus have? and that just doesn't make any ******* sense. So I figure'd I ask here. Im trying to get an Account in the EGT Site to ask some questions regarding the IMD Plugin and Exporter source code, I allready sent 1C an email regarding the problematics of owning the source code and they said they don't really care about it. Im trying my chances here. EDIT: And anyone knows what kind of "password" I need to use in the security question at the StarRover site? These questions are ridiculous.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 04-03-2017 at 04:31 PM. |
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#5
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Quote:
i did not observed this thread much, but if it is still actual, i put here some answers, though very much time run out from. 1. Sun-Uranus = which number (of the beast) from Sun (probably zero) has Uranus? Earth has no. 3, Mars no. 4, ... 2. original code will be accesible via pm web Elite games has the same problem of blocked emails (so your email will be lost), but i did not try create account here yet. Last edited by oxygenes; 07-08-2017 at 12:35 PM. |
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#6
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Oh thanks, Thats actualy interesting that they have some kind of email blocking problem, good to know.
I will try to contact Krink in the following days to try to get an account up and running. Seriously, Thank you for helping me out here.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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#7
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I saw dawn creep across the sky,
And all the ships flying by. I saw the galaxy put on its dress Of blue midsummer loveliness, And heard the pilots begin to ready Their fighters, true and steady. I heard the game call out and say: 'Get up, my dear, it's time to play!' |
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#8
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Quote:
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#9
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I just noticed something, call me late, but isn't the "12" above the Hangar on the MSF Ramadanta not a Reference to Bay12Games? (Dwarf Fortress)
How did I never notice that...
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) |
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#10
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I've made a short journey to find something in the exe of the game, but by accident, I found this: "WE56DK8FY766DSDkjjsd78hy43" which must be the Encryption key used by the game to decrypt the text in the localized quests folder.
Not sure how to apply it, but thats surely one step closer into finding out how to decrypt the text of these loc files. Thoght someone would care, so I'd posted it here. Might consider making an decryption utility after I get the big projects done. would be fun. pls dont sue me = TECHNICAL INFO = THIS ONLY IS COMPARABLE TO THE SW3CWEXP-8xFix.exe PROVIDED BY THE MOD, THE VANILLA GAME DOES NOT HAVE THE CORRECT OFFSETS! Key Address (Origin of ASCII Text): 720A04 Decryption Function at Address: 00402320 [Arg1: Decryption Key, Arg2: Object to Decrypt]
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool) Last edited by nocalora29; 04-25-2017 at 05:39 PM. |
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