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  #1  
Old 02-04-2017, 06:23 PM
Aardvark892 Aardvark892 is offline
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A big THANK YOU from me as well. Your dedication to IL2 is amazing. I love that you are working to add lots of different things, not just fighters.
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  #2  
Old 02-05-2017, 10:43 AM
john99 john99 is offline
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alsoo are there ANY plans to include planes such as Halifax, Lancaster, Stirling, and He-219 Uhu in the future? (also f*** Northrop, the modern one)
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  #3  
Old 02-05-2017, 11:14 AM
steeldelete steeldelete is offline
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thank you! This is great!
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  #4  
Old 02-05-2017, 12:58 PM
Jure_502 Jure_502 is offline
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A big thank you to all involved and for keeping this game alive!
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  #5  
Old 02-05-2017, 03:42 PM
Sita Sita is offline
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work hard, fly fast


Last edited by KG26_Alpha; 02-05-2017 at 04:00 PM. Reason: removed https:// from YT link
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  #6  
Old 02-05-2017, 07:09 PM
Tinpanzer87 Tinpanzer87 is offline
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Thank u guys great job. been playing since 2001
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  #7  
Old 02-05-2017, 09:33 PM
redarrows2006 redarrows2006 is offline
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Thank you for this patch TD I think this is the very best flight sim out there.
You are doing a fantastic effort to keep this game what it is today


red
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  #8  
Old 02-07-2017, 10:47 PM
Pursuivant Pursuivant is offline
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Sita,

The crew of that U-2 are going to suffocate from the smoke.

Also, really good display of STOL performance/flying.

And, of course, thanks for all the hard work, TD!

Last edited by Pursuivant; 02-08-2017 at 07:40 PM.
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  #9  
Old 02-08-2017, 12:36 AM
Richi I. Richi I. is offline
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Hi there.
Excellent simulator. I like IL-2. After a long time I installed the game and downloaded all the patches up to 4.13.2.
Great. Much more better than before somewhere 4.09. Really. You are doing a great job.
Just do you know what is the end of fight 4 AI friends against 4 AI enemies? Very often 0-4.
The worst AI behavior of friends and deadly accurate AI behavior of enemies ever.
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  #10  
Old 02-06-2017, 08:37 PM
stugumby stugumby is offline
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Default U-2 cargo question??

When dropping the parachute cargo pods it appears they need time to open the parachute, anything lower than 50 meters enters the ground like a torpedo, so obviously a higher drop altitude, had no issues with 100kph at 200m etc.

When dropping the low altitude pods without a parachute i got a 2 sec delay to arm when i pressed tab. so in my trials i have found that a 10m or lower drop altitude results in a torpedo like entry into the ground, no cargo broke message, 50m altitude works some of the time, but mostly i get a pod broken message. also tried 65m at 60-70 kph and they seemed to work about 60% of the time. anyone have any data to share on these, seems they are modeled kind of like torpedoes, might fail or break hitting the ground. Quite fun so far.

Last edited by stugumby; 02-06-2017 at 08:38 PM. Reason: spelling
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