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#1
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Not only 4.13.2m , at least 4.12.2m had the same bug.
When we play a single mission (or a quick mission) and a carrier ship is heavily damaged , sinks .... dies, NullPointerException happens and fps drops about 3 - 5 secs in Die() method. Game doesn't crash and we can continue our flight after that exception. |
#2
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Two old bugs that should be very easy to fix:
The BRS-132 rockets seem to do no damage against ships. This bug has been around for many versions, but these rockets could kill ships in 4.06. The RS-132 work as expected, and can sink a ship in a few hits. The BRS-132 are the default loadout for the single mission IL-2 N7, so I guess they are the intended to be effective against ships. The BI-6 still has unlimited fuel for its ramjets. I think this bug has been around since the plane was introduced. |
#3
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The ramjets do eventually run out of fuel. I agree that the time they run for seems excessive though, given that ramjets are not usually considered to be fuel efficient. I fly the BI-6 quite a bit. Despite all its traps for unsuspecting pilots (including the autopilot that flies into the ground in a moderately tight turn) it's my favourite "what if" aircraft in the game! I wish the engine glow would go on and off with the ramjets though ...
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#4
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#5
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On quick mission builder with float planes setting scramble starts on runway rather than water.
Last edited by sturmovikfan101; 06-20-2019 at 01:42 AM. |
#6
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This KB article at M4T explains how to create QMB templates in more detail. Adding your favorite map to the Quick Mission Builder: http://www.mission4today.com/index.p...p=show&kid=621 Wheels
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Cheers ![]() Wheelsup_cavu ![]() Lock N' Load - Time lapse build of an F/A-18 Super Hornet March Field Museum Pics-Riverside CA |
#7
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one of the Japanese ki planes, the pilot has his head sticking through the tip top part of the canopy glass.
just checked, it's the ki-100 when the pilot turns his head to the left or right and looks up |
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