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Old 02-17-2016, 09:46 AM
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Not exactly sure how I did it, but was given the option to get rid of any missing mapping so I took the opportunity and did so, and now both the mesh and .obj are no longer have any associated with any mapping.
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Old 02-17-2016, 09:47 AM
Sita Sita is offline
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would be nice if you will find max2011 or 2012 ( in 2012 present variant resave to 2011)
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Old 02-17-2016, 10:17 AM
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Quote:
Originally Posted by Sita View Post
would be nice if you will find max2011 or 2012 ( in 2012 present variant resave to 2011)

I only have access to the 2016 version because that's all I could get through my daughter's student account.

How far back does 3ds-Max 2013 let you save? Because if I can save it back to 2013 then someone with 2013 may be able to save back to 2011.

SolidWorks does not even let you backward save one version, forcing you to have the current version all the time if you want to be able to work with users outside of your own company, and each seat (user license) costs about AU$3 to 4K annually and we have five seats where I work, sure glad I'm not paying for it!
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Old 02-18-2016, 03:35 AM
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Talking about 3ds max version, do you know if it's possible to download legally old version for free? Where?

Just curious, because I would like to try or messing with it... Or I will try Blender (because it's free and new versions look powerful).
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Old 02-18-2016, 05:38 AM
Sita Sita is offline
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Originally Posted by nic727 View Post
Talking about 3ds max version, do you know if it's possible to download legally old version for free? Where?

Just curious, because I would like to try or messing with it... Or I will try Blender (because it's free and new versions look powerful).
no ... not blender please ... work right from first step ... 3dmax and only ....
i'll try to find some version for you ....
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Old 02-18-2016, 05:18 PM
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no ... not blender please ... work right from first step ... 3dmax and only ....
i'll try to find some version for you ....
What's wrong with blender?
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Old 02-18-2016, 06:49 PM
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if you made model in blender you will have some numbers of issues when you will import blendr model to 3d max for import ...

present some plugins for that .. but belive me ... it won't be without issues at all ....

in any case will need do some steps in max .... so ... better if you work in 3d max from first step ....


yes i know ... 3d max is really painfull programm ...
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Old 02-17-2016, 09:52 AM
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Oh by the way I did try and import a native Solidworks file, and what this did was import the construction tree, in the mesh00 model I created threeare 2 surface extrudes and a plane extrude these all being separate items when pulled into max
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