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#1
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For example, early phase of the Battle of Britain were fairly well matched in planes and pilot quality. Towards the end, the RAF was starting to hit bottom in terms of available fighters and trained pilots. Same thing for the other evenly matched theaters you mentioned, except that the Allies won the supply battle and were able to get more and better planes into the air. On dogfight servers, you can only really have parity by having equal numbers of competitively matched fighters, although a few people will always take bombers or other "non-competitive" planes as a change-up. For historical missions and campaigns, you don't have to worry about balance as long as you tell the player up front that the odds are stacked against him. That will weed out the people who just want to fly a hot rod and kill things, and select for the masochists who enjoy doing things like flying the Brewster Buffalo against a pack of Veteran A6M2 at 10:1 odds (or the D3A1 against a pack of Veteran F6F at 10:1 odds). Quote:
For example, it would be more "interesting" to have your hapless Luftwaffe fighter jock like sitting on the end of the runway with 10% fuel, with an entire squadron of Average to Veteran P-51 screaming down to strafe the airfield. Basically, the player is screwed unless he chooses to not complete the mission, but there's a tiny chance that with luck and skill he can somehow survive. Quote:
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It would take a lot more work, but it might also be possible to have a third side as "green" or some other color - just like in multiplayer coop missions. That would allow for the odd three-way fight, like US vs. USSR vs. Germany or France vs. Germany vs. Switzerland (fleeing French pilots attempting to get to neutral Switzerland, with Luftwaffe pilots attempting to shoot them down). |
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#2
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At the other end of the spectrum, I would consider balanced a situation in which each side has at least 50% possibility to complete each mission of a campaign. It’s still very, very hard, with one to one odds repeated for a number of missions up to the end of a campaign. A less demanding one would probably require an average of more than 90%. If the number looks too high, just think about the 25 missions cycle of a B17 pilot over Europe. Quote:
To sum it up, I would have preferred Battle of France in place of 1946, but that’s my opinion, and I’m probably wrong if we talk about development costs and commercial strategies. Moreover, I understand that I185 and other types were a labour of love done by volunteers, to which I’m simply grateful. Thanks, guys! |
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