![]() |
|
|
|
#1
|
||||
|
||||
|
update? what update?
__________________
71st Eagle Squadron www.anon6.com - Blogger on DCS Series 71st Mastiff's You-Tube " any failure you meet is never a defeat; merely a set up for a greater come back " Asus||i7x5930k||16gb3200||GTX10808gb||ATX1200Corsa ir||CBTitanium7.1||Win10x64||TrackIr4Pro/ir||gladiator pro mkII||siatekpedals||X52Throttle||G15Keyboard/RazerMouse|| 32"LCD||2x7" lilliputs,1x9inc |
|
#2
|
|||
|
|||
|
__________________
Find my missions and much more at Mission4Today.com |
|
#3
|
|||
|
|||
|
Thank you!
Can't wait |
|
#4
|
||||
|
||||
|
If this thread is the right one to post wishes for the future patches, I would like to have an option in FMB to have planes already damaged at the start of the mission. For mission building it would be great to choose between light damage (just some bullet holes in fuselage) / medium damage (bigger holes in fuselage and wings and shattered cockpit glass) / heavy damage (all previous damage plus a small trail of smoke or fuel leaks).
Thanks DT! |
|
#5
|
|||
|
|||
|
Quote:
As it stands, if you want to start the game with damaged planes you need to set up a scenario where the planes go through an area of heavy flak first, and hope for the best. A better option would be to have a "damage brush" option that allows you to assign light or heavy damage to a particular plane part, as well as assigning critical hits like gun jams, oil, fuel or coolant leaks, and pilot or crew injuries. I suspect it's possible to assign this sort of damage in an internal "debug" mode, but nobody's yet created a mod to make it available to the masses. |
|
#6
|
|||
|
|||
|
After all these years...it s incredible how good ideas are still coming. Maybe are not doable but some of it are amazingly simple. I enjoy reading the forum in the suggestion topic, and find a lot of good points, like Vendigo and Pursuivant one.
__________________
Bombing smurfs since a long time ago... |
|
#7
|
|||
|
|||
|
It would be really cool if we could select between hiding numbers on planes or hiding their national insigna. Another option that I would like to see in next patches is the possibility to have random numbering on each plane instead of the current system where every flight has number 1, 2, 3, 4 ,etc.
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|