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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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Old 09-05-2014, 06:09 PM
DGDobrev DGDobrev is offline
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Thanks Well, everyone's mileage will vary - I had absolutely no chance to play level 5's. That healing spell pretty much forced me into using this lineup. If I could at least use stoneskinned Archies, it would have been different, but it wasn't to be.

All I can say is, there will be no victory celebrations. Gotta scan saves for magic spring + phoenix. One will pop up someday, and I will post it, and the we can all have loads of fun.
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Old 09-05-2014, 07:31 PM
MattCaspermeyer MattCaspermeyer is offline
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With Empathy and Warding Healing you can still do Level 5 units, so you don't necessarily need the Healing spell.

/C\/C\
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Old 09-06-2014, 01:32 AM
DGDobrev DGDobrev is offline
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Regarding the scanning... how crucial is the magic spring? I am trying to get both spells to spawn in early game, but so far I'm having no luck. I had all kinds of stuff showing up in that wagon: money, crystals, fireball, invisibility, ghost blade, corrosion, sacrifice... but so far no phoenix.
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Old 09-06-2014, 04:46 AM
MattCaspermeyer MattCaspermeyer is offline
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I think Magic Spring is needed for Impy's strategy, but nothing is needed except Phoenix for the one I posted.

In fact, the Phoenix strategy is much easier since you can get it to level 2 when you reach level 4. Since I defeated both Elves and Humans with Phoenix level 1, level 2 will be no problem.

Clarissa's reward is a level 1 / 2 distortion / chaos spell so it has a lot of variability due to that. I have not found the Ore Cart variability list, yet, but it seems to be limited to:

Money
A Rune
An Item
A Spell (of level 1 up to it seems level 4)
Crystals

So that seems like it would have a lot more possibilities, although, I think it is the same chance for each of the above, and then there is variability within each category.

/C\/C\
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Old 09-06-2014, 05:07 AM
Loremipsum1 Loremipsum1 is offline
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I did some scripted save game creation and analysis (don't ask) with over a thousand newly created games; apparently, the ore cart in Dragondor has a phoenix scroll 0.5-1% of the time. So the magic spring is definitely easier to get (showed up maybe 6% of the time), but has the side effect of relying on there being less than 8 elves in the elf stack. (I don't know the probability for spawning <8 elves, but it seems like it's not that great.)
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Old 09-06-2014, 05:50 AM
DGDobrev DGDobrev is offline
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Gotcha, so this means I can scan more saves, and not exclusively the magic spring ones.
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Old 09-06-2014, 10:45 AM
MattCaspermeyer MattCaspermeyer is offline
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I found 2 more spell combinations that will definitely work and 2 others that have a chance of succeeding. I've seen Power of Night, which is a 4th level spell given twice from the Ore Cart and so I think you should be able to get up to 4th level spells from it.

These first two are fairly easy fights:

Evil Book (level 3 spell so should be given by Ore Cart, although I haven't seen it yet) @level 2 cast twice makes both Elven and Human Shelter fights pretty easy. You can also get your Poison Skull to level 2 if you need it to help out your 2 books, although that is a total of 47 Mana. You need 1 point in concentration, 2 points in Chaos and 1 point in Meditation will really help with your Mana. Try to get as close to 40 Mana as you can so that you don't have to wait very long to cast your second book.

Demon Portal (level 4 spell so I think there is a possibility of it showing up in the Ore Cart unless it is excluded in the criteria somehow) @level 1 cast twice (you need 1 point in Concentration, 2 points in Meditation, and 1 point in Chaos so that you have at least 39 Mana and on round 2 you'll get +1 and have exactly 20 Mana so you can perform another cast) and you can fairly easily defeat both Elven and Human Shelter stacks (note that twice @level 1 is better than once at level 2 for this spell).

These next two are pretty dicey, but they have a shot at working:

Ball of Lightning (I have gotten this from the Ore Cart so I'm going to try this game and see if I can do it for real). You need to get this spell to level 2 and so that means 1 point in Meditation and 2 Points in Order. I had two points in Concentration in my test and so I think you're going to need to be level 5 so that you can get Concentration to level 2. The Human stack is very easy with this spell, but the Elven stack is really hard. The trick here is only use level 2 of this spell if you need to (for example, the Fauns are killed with a level 1 Ball of Lightning). You should have just enough and I think you need to be Daert Level 5 do the Elven stack. Mana is very important here, level 1 Ball of Lightning is 8 Mana and level 2 is 14. I had 42 Mana in my experiment, which allowed 3 casts @level 2 and I also had Concentration level 2. This might not be doable in reality and I used every point of Mana on the Elven stack.

Avenger (level 2 spell, but Order so cannot get it from Clarissa so must get it in the Ore Cart). You need to get this spell to Level 2 so that means you should put 1 point in Meditation and 2 points into Order. You should then have 1 point in Concentration so that you'll be at least able to cast it twice over the course of the fight. I also had Time Shift in my experiment, but I don't think you can get Distortion level 1 and Concentration, but it can be used to inexpensively extend Avenger if you need to so this might also work. Note that the Human stack is a lot easier than the Elven stack and so you should take out the Human stack first.

I also tried several other combinations, but nothing else has worked so far on both stacks. I'll try some more attempts if other spell strategies come to me.

Okay, your mileage may vary, but if you see these as options from the Ore Cart, then try them out as well as they may work for you.

/C\/C\
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