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| King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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#1
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Yeah, it will be all about those few early battles, later there are multiple ways to deal with stuff, there are no big boss battles etc.
I see people talking about 3 units (dwarf/elf/human army) and actually i had problem with other 3 units. Right after those 3 you have to clear another 3 at whitehill, it's where i gave up on no-loss and brute forced them with spiders, or can you skip those battles at whitehill and i missed that? After those 3 battles no-loss was pretty easy, whoever played any other KB game on impossible won't have any problems. Demoness is definietly the best at start, late game i would guess vampire will be the king (I wanna to test how far you can push intellect with Archamge talent). Feel like orc is the weakest at the start, he has nothing going on for him. There is shop at his starting location with trolls, would be sweet if we had leadership for them I was thinking vampire with lvl2 trap and trapper might have a shot, at those 3 battles but then again there are archers and mana will be a problem. I'm gonna finish my current playthrough (lvl53) and go redo those early battles no-loss. |
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#2
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At Whitehill you need to take only one out of those 3 to progress on.
Last edited by sethmage; 08-20-2014 at 07:34 PM. Reason: corr |
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#3
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Orcs are extremely powerful - they just need to build some adrenaline and they trash the enemy. But then again, not an army to go for no-loss. I am totally gonna play them in the future though. They can get to wicked attack values, even the measly goblins. Their leadership requirements are relatively low, so you can amass a huge army of orcs. Combine their traits with the warrior ones and you can trounce everyone. They can go on an easy rampage, you just need to have means to replenish their ranks.
Then again, not an army to do no-loss.
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#4
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There are paladins after the castle battle at portland so i guess even orcs will work fine from early stages of the game. Just the problematic resurrection, sometimes there might not be weak ranged or no retaliation creature to leave, while grouping for resurrection.
Best unit early on to get is demonologist, very good leadership ratio on summons, and not so bad heal/resurrect. If you get executioners it's pretty much free win. |
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#5
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Well, re-rolling the demoness, I managed to defeat the Knight hero for the first time. It was a glorious battle. Key to it was to just dump the imps in reserve and split the demonesses, effectively using 2 high HP troops to tank the enemy's "heals". I played this fight 3 times, and on all 3 times, there was a volcano on the battlefield, so it goes beyond saying that the more you keep the enemy around it, the better
Whew. That was awesome. There does seem to be another Knight troop on the map, but it looks inaccessible. I am not the type of player to scream bug right away, so it might be a captured troop. Sadly, you can't kill it.
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#6
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Yeah, its all about overcoming, what seemed to be impossible to do. It's the greatest fun for me in this series, still remember KB:AP/CW and doing necromancer hero(first island) at first visit, what a fight it was.
I don't know what Knight troop you are referring to, but if it's in any starting locations, or in dwarf territory you will get back there, and explore them fully. Last edited by zjazd18; 08-21-2014 at 08:20 AM. |
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#7
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It is on the intersection leading to the Catacombs portal in the Demoness' starting world. On impossible it shows as a "Strong" enemy vs your best lineup. There doesn't seem to be any obstruction that prevents you from fighting it, but you cant. Whatever... I can live without it
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